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[LARGE FILE, PLEASE SAVE] TRY HARDER - CHARACTER DESIGN 101 by Toulouse

[LARGE FILE, PLEASE SAVE] TRY HARDER - CHARACTER DESIGN 101

Toulouse

PLEASE DOWNLOAD FOR FULL VIEW

This was all information I gave out at a panel last year called "TRY HARDER" which was a collaboration between stigmata and coconutmilkyway but Stigmata could not attend, now he is hosting his own http://www.furaffinity.net/view/12801579/ at FWA!

These are character design basics i've learned from other artists while learning, these tips are subjective so you don't have to agree or maybe you might learn something!

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Views:
2583
Comments:
21
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Rating:
General
Category:
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Comments

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    This is amazing! Thanks for uploading!

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    Faving this forever

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    Oh man yes more people need to grasp these; you're awesome for taking the time to put this together and share these tips!

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    oh my god I'm so glad someone finally said something about ANTHRO PORPOISES

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    haha, i love this, and that little added statement of this being a subjective idea. Many people don't really get the idea of "a character suiting the world they are in"
    i find myself working changing ideas on design based on the world a character comes from. wheee

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    Sticking an animal head on a human body bothers me the most. It's more interesting to add more of the animal into the character. It just gives them more character and a lot more fun to watch in action.

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    -raises hand- What if you're doing a design commission for someone and they WANT an animal head on a human body? Should you talk them out of it or suck it up and do it?

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      Well, you can stylize it any way you want because it's your art. you can still have a human like body but not realistic proportions, they can have a body like wreck-it-ralph or rapunzel it just depends the way you want to draw the body. Look at Robin hood, its the same idea but still stylized to look like if the fox was just standing up on its two legs. =) You should draw the way in which makes you happy, and eventually you will get followers who appreciate the way you draw instead of catering to others.

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        Thank you for the advice, and this guide is super awesome! I'll keep this in mind with clients and stuff. Your art is really inspiring. Thanks again!

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    May... I hug you for using the horrible that is 'anthro cetacean' typical look thing as an example of fugly design?

    Also... Lovely explanations I think. Especially for your average person. I think it's visually easily understood and easy to read. :)

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    Again, very nifty. Thank you so much for sharing this stuff. :D

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    omg I love your orca anthros. That has been a secret pet peeve of min for some time.

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    i hope i can apply this to my stuff, i have been really trying to drop the stiffness i just want to have fun drawing.

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    very good advice! these sketches are very communicative and full of life as well.

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    holy crap!!

    !!! extremely helpful and good !!!

    thank you so much!

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    Oh man, I wish my drawing hand wasn't giving me trouble, I'm itching to try your advice out. I love great character design, but it's one of the things I struggle with the most. And here you've explained the basics so clearly, the examples are wonderfully helpful, and I'm glad the (ninja-turtle-esque) anthro cetaceans and generic face shapes were addressed. Thank you for providing such a great guide!

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    Ahh good tips! Thank you :)

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    Ohh I'm so happy I watched you. I'm super new to the world of drawing anthro so this is majorly helpful. Thank you!

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    I think 90% of this entire fandom needs to learn how to break out of the "animal head/tail/paws on otherwise human body" rut… x.x;

    I can appreciate it if it's done well, but all too often it seems to be the "default" style for an artist, and it's just not very interesting aesthetically, especially when it's *everywhere*. :/

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    Oh man, so guilty. But not of cetacean anthros. I had no idea how they would work with a blowhole through the brain.

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    Thank you very much for posting this. I am always trying to find a way to define and shape my 'sona into an identifiable but still unique character, both in design and in personality. This helps a LOT!