Don't You Hate When The Bubbles Get In Your Nose? by RubberSkunkAlso (critique requested)

Don't You Hate When The Bubbles Get In Your Nose? (critique requested)

RubberSkunkAlso

12 February 2014 at 16:00:08 MST

Here's one for Geltydrake! Remember kids, all it takes is one sip. Say no to unmarked soda cans.

Submission Information

Views:
2063
Comments:
23
Favorites:
32
Rating:
General
Category:
Multimedia / Embedded Video

Comments

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    Haha, interesting XD

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      Aw man! I'll do better next time, promise.

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    i wouldnt want to be around when he sneezes

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    yeah it burnsss

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    Again, I love this. x) I'm not really even into nose inflation as a fetish or anything. It's just so well animated! <3

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      I want to second this! This isn't my fetish but seeing a Rubberskunktoo/also animation is always a treat because they're so...thoughtful.

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    Haaa your stuff is wonderful as always @ w@~

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    Man. I love the way you work around the top of the eye. That little ridge does so much expression and it really makes me want to start animating just because I feel like I can grasp how that moves and works when I look at what you do. You are so good at it and a huge inspiration.

    On a note more related to the actual drawing itself. EEEE! Soda nose bubbly tingles are the best feeling.

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      Expression is just as important as communicating consistency. Thanks man!

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    I love this so much in too many levels!!!!!!!!

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      It won't be much longer until you get to the higher ones, either.

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    A tickle in the nostrils and the swelling starts to grow, the muzzle tugs with airy weight and wriggles round for show, the feeling of stuffiness and carbonated play, as proboscis plumps and toony humps no matter what you say, so the feeling of mouth and stretch and nose wiggling huge, pushing face against this place that no longer is refuge.

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      My god I can't wait for your next comment. Thanks so much for putting in the effort for these.

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    Have you been doing more FPS on your more recent animations? They've been looking a bit more smooth.

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      I try to strike a good balance between working on ones and twos! It's hard to make it look good and be efficient.

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    This animation rules. You're getting the timing and anticipation aspect of things really well-covered on this one

    Not to mention squash-and-stretch

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    I appear to be late to the party but this is awesome. The gag at the end with the wall has great timing and execution and I love the snappiness and volume of it. :)

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      Aw man yeah this is an old one. Thanks a heap, I tried hard to really get some weight behind it! I could do so much better now.