UPDATED 4 Aug - new "director's cut" version:
People especially liked the cartoon bird leg I posted https://www.weasyl.com/submission/1343692/leg-to-cartoon-bird-leg and I was getting fired of posting fx with hands. So here is the fun result of two single evening of feverish modelling, rigging, texturing[1], animating, rendering[2], fx drawing, compositing, re-rendering, re-fx-drawing and recompositing.
Feel free to sing along with your own popping and chickenification noises if it makes you happy.
Fun facts:
Footnotes:
[1] lost the texture though BAH
[2] render stopped midway through and wouldn't restart DOUBLE BAH
Roughly speaking:
1/4 hour to shoot the video
1/2 hour minutes to model the foot
an hour to rig the foot
1/2 hour minutes again to texture the foot (only to lose the texturing because I didn't save D'OH!)
2 1/4 hours to animate the foot and the overlay effects
4 1/2 hours compositing it all together (apparently? seems long but that's what I wrote down)
I make that roughly 9 1/2 hours in total. :)
I'm not in a position to offer these as commissions.
The bird foot part is fairly easy, but the live action stuff (including a light probe) isn't something I feel I can co-ordinate remotely with any success. Depending on who's commissioning the piece, I'd potentially be teaching someone how to light their scene nicely, how to frame the scene, which focal length to use, how to actually act to make the transition interesting and believable, how to get me a light probe (assuming they have the right equipment), etc. Most of this stuff I don't even know for sure myself until I get set up - "on set" there's lots of tweaking and trial and error and experimenting until I get something I feel like I can work with.
This is out standing. I love how the toony leg is much less rigged than a real legs and has that arc curve to it rather than a knee. I'm ...Just...so... super jealous of you :)
Link
codexrau
Holy HELL this is AWESOME!