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Tengu by Deriaz

Tengu

Deriaz

People want me to play Pathfinder. I'm not sure if I will, but I love the Tengu. If I'm playing, I'm playing a Tengu sssssssomething.

Simple sketch, fiddling in Alchemy.


Pyramyth - Rubber Kangaroo

Submission Information

Views:
4136
Comments:
12
Favorites:
10
Rating:
General
Category:
Visual / Digital

Comments

  • Link

    Pathfinder kinda sucks but tengu are badass as heck.

    • Link

      Yeah, I've been skimming the character creation and the setting and everything. I'm an Eberron and 4th Edition kind of guy (first setting, first edition I played. Warforged for life!), so none of the classes are really WOWing me. And strangely, the info about Pathfinder Society is vague at best, or maybe I just can't find it. My friend just keeps saying "the Egyptian stuff keeps coming up a lot," and I have no idea what that really means. But they say I can be a Tengu, and to me that's the most interesting race of what's "legal", so...

      I may go to at least one just to see what it's like, because I like tabletop gaming, but. . . I will freely admit, it's not grabbing me in text right now.

      • Link

        I've got a few Pathfinder campaigns under my belt since that's what my group tends to gravitate towards. I don't think any of them have any great love for it either, but the SRD is free. The price is right. :v In the last game we played, my boyfriend ran a Tengu character, and he played it to the hilt. It was great.

        What's interesting is that D&D Next features warforged as one of the advanced races. I played one in one of the playtests. Unfortunately, D&D Next is kind of a busted mess!

        What'd you think of 4E? I've always wanted to try it, but we never got a game going.

        • Link

          Well, take my opinion with a grain of salt -- I'm an avid player of MMOs, so when people say 4th edition is basically a tabletop WoW, it doesn't bother me if that's true.

          We didn't get beyond level 8, due to life getting in the way, but I enjoyed the rule-set well enough! There were nice little skills or abilities at every level that combat wasn't just "I move forward and swing my sword." People were constantly shifting, or giving each other buffs, or charging around. It was a bit chaotic, but I enjoyed it, because I'm more of a martial character builder than a divine or caster. Unfortunately, and I don't know if this applies to other rulesets, but it was very, very easy to min-max a character so hard that you would invalidate someone else. I would build a Fighter to the best of my ability? My friend would make a battle Cleric, who could hit better than I could, had more HP, had better AC, and was just all-around useful. I built a Rogue? He made a Bard that multi-classed or something to cover stealth and sleight of hand, and also hit better than I could, so I became a trap monkey. And so on. My friends aren't really roleplayers, so I don't know if it encouraged it in the rules, but the skill challenges (roll multiple times, have to hit X successes before X failures) were kind of fun to work through.

          Looking back on it, I'm not sure that I'd play it anymore. At least, not with the min-maxer in the group. It was fun, but I didn't like feeling like I was not useful to the party. Sure, my abilities may do different effects, but when you're second-class in many aspects to someone else, it sucks.

          D&D Next is a mess, though? I have one friend who says he likes it, but that's not good if it's true! I'm super happy Warforged seem to be here to stay -- Eberron as a whole is an absolutely wonderful world if you love high-magic. I hope they can make Next work, or fix up the problems you've found with it!

          • Link

            It's possible that a lot has changed since the last public playtest, but I'm not holding my breath.

            Modifiers are lower all around, for example. Smaller numbers makes it a bit easier for some people to do quick mental math after a roll, but it also means that everything you do hinges even more heavily on how you roll. And a d20 is a pretty fickle little thing.

            Spellcasters once again rule the entire game from the word go, so each session has basically been this http://www.youtube.com/watch?v=sbzUfV3_JIA&list=PLGhFt-DirYM77xqLyx8XoX4qgil9lNpMi but for six hours. The end result is that martial characters are completely fucked, especially when you remember that it's much easier to get screwed by bad rolls in Next; in comparison, many spells don't require a roll at all.

            We're having fun with it, but I think it's in spite of the game rather than because of it.

  • Link

    I absolutely love how you got the beak right! How many times I have seen a raven's beak drawn too small...

    • Link

      I like big beaks and I cannot lie. Those other corvids can't deny. . . I have no idea how to finish this joke. I'll quit while I'm ahead. (I really do enjoy bigger beaks on birds and bird characters, terrible jokes aside.)

      Thanks!

      • Link

        It does give them a bit of character, yes?

        • Link

          It does! Big beaks always feel like they're more capable of expression, to me.

  • Link

    So tengu is like a bird race in the game?

    • Link

      It is! I'm not sure if it's still playable in the Societies setting, since generally they want you to be more of the human-like races, but when I used to play, they were! I know you can always select that race if you're just playing with friends, unless your dungeon master specifically says no. Very frail creatures, but really agile and wise. So you couldn't take a hit as well, but you excelled in other areas. I always really enjoyed them because of the visual design, and some players at the tables would go along with the mistrust the bird race generally has around it.

      I do sort of miss playing. Things just didn't work out, time-wise. :(

      • Link

        I'm sorry to hear that.

        It's a really nice fluffy race, according to your drawing.