I am open for commissions! > https://www.weasyl.com/submission/352529
A requested gluth transformation for Borgri, with a bit of my own artistic spin on pieces of it because I can.
The drawing took almost as long to draw as it did to color and finish, and I still don't know why I insist on mixing texture detail with lineart. I either need to stop adding as much texture and keep it vague, or do away with the lineart, or find a better way to incorporate the two. Experiment time?
Gluth (c) Blizzard Entertainment, World of Warcraft