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Profile

[Updated january 2024]

Hi!

I'm sharkinthepark (or sharkint) and I paint as a hobby.

My goals are to improve my art skills and develop a loose painterly style. There are many art fundamentals, and I grasp almost none of them 😅 but I'm trying. I'm inspired by artists like Taran Fiddler and DarkGem.

The main reason I upload is to give back to the community for all the amazing art they've shared freely.

How often do you post?
Erratically, maybe once a month. I make a lot of ugly practice stuff that I don't post. Sometimes it accidentally looks good and I share it.

Why the name?
Sharks are cool. I wanted a unique name without trailing numbers that I can use across websites, so just "shark" is out of the question. I also wanted it to roll off the tongue. Rhymes have that quality, so I think that's where "Shark in the park" came from.

What is your art journey?
I'm self-taught. I bought a wacom tablet in my teens and had difficulty with the hand-eye coordination for about 10+ years, but it's ok now, I guess lol. A regular tablet works for me, and I'm not looking to upgrade at the moment.

I almost exclusively draw furry art because that's what interests me.

Art advice
My core values and understanding of art come from these sources :

  • [Youtube] Marco Bucci
    • Has some excellent videos on light, color and shape, like his "10 minutes to better painting" series. Taught me that value (darkness) is more important than color, and you can mix wild colors together (See his video "Color notes").
  • [Youtube] Sinyx
    • Has many tutorials on specific anatomy (hands, abs, feet, etc.). Very loose and organic style. Taught me that head shapes can be weird and exaggerated.
  • [Youtube] Teoh Yi Chie (Traditional watercolor artist)
    • Taught me that you can make very good art even though the lineart is wobbly and the perspective isn't ruler-straight.
  • [Book] Drawing on the right side of the brain (Betty Edwards)
    • Cements the idea that you should draw the shapes you see, and not "symbols" stored in your head. However I'm a gross hypocrite because I almost never draw from real life or use reference so... whelp.

These tips help me :

  • Start rough (like a thumbnail) and then gradually add detail. That way, you can stop whenever you want and have something to show. Also, it's easier to fix problems early.
  • Let randomness and noise help you. It's hard to design every pixel of an image. But sometimes using textured brushes and laying unpredictable shapes leads to good surprises and flukes. We're better at evaluating what we see than imagining something.

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