More views of the Gnasher, a hull-chewing leviathan for the game 'Cats of War'. Poly count is about 2000 for the body, with about 5,000 polys for the gripping teeth and jaws.
Media: ZBrush 4r6
Time: ~8 hours
Design and Art by Stephanie Dziezyk
Cats of War © EverWing Studios
is that low amount of polys? ... the way you paint them, it looks like it got a load more polys, especially with the scales along the back :O
Aye - it would probably take upwards of a few tens of thousands of polys to get that amount of detail in the model itself. I could in that scenario reduce the poly count with the Decimation Master, but the topology would not be rig-friendly at all. The solution? Paint a hi res texture, and there you go! XD
Link
beautifulscourge
whoa, this is really cool