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Daily Newf 266 - Plague Hunter Vault by D6016

Daily Newf 266 - Plague Hunter Vault

D6016

Daily Newf 266 - Plague Hunter Vault

Some Plague Hunters, during their careers, tend to find themselves immortal.

When a plague has been cursed with immortality, they get placed in the asylum known as the vault. It's called this because originally all they could do with some immortal hunters, was put them in storage, while they researched a way to ... cure them of their immortality.

The human mind is not built to deal with prolonged life, and over time the hunters tend to lose their mind, so they do their best to provide mercy.

Asad became immortal around 1814, or at least that is the expected time.
He went missing during a mission, with only his mask found on site, it was assumed he was dead. but he returned home with a book none could identify the origin or language of. He believes he went mad during his missing year, or was possessed, as he can recall nothing outside waking up at the mission point with the book and a bloodied torn up straight jacket. It wasn't tell his later 'fatality' that they discovered he was immortal.

Unlike most in the vault, he has remained sane and calm, and has not suffered the metal deterioration that others have, (the blue markings on his shirt denote this to visitors in the vault)

He uses his immortality to take care of the other immortal hunters, and aid in research for newly found artifacts and books that have yet to be translated or deciphered , though he is not allowed to leave the vault for safety of him and the mortal hunters.

he agrees to wear a sedation collar in case he ever loses his mind.

DEE THINKS A LOT ABOUT HIS WORLDS


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