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Animation: Lil' 16-bit walk cycle by Cameraman

Animation: Lil' 16-bit walk cycle

Cameraman

Been reading up on how the SNES works and what limitations it had as a guideline for sprites.

Submission Information

Views:
1020
Comments:
1
Favorites:
5
Rating:
General
Category:
Visual / Digital

Comments

  • Link

    Not bad~ Only suggestion I havei s tha tthe white highlights on his hair be moved down a pixel or two, to make him look more 3D, and cement the lightsource is coming from above, instead of from behind..