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Tessera Mundi screen shot, November 2016 by BlitBitkin

Tessera Mundi screen shot, November 2016

BlitBitkin

So why the sudden revival of Tessera? This is why. I've finally got the time and energy I need to make this game a reality. Everything you see here is my own work, even the font. It's obviously taking a lot of inspiration from 80s CRPGs like Ultima and various roguelikes, but it's doing its own thing in its own world.

I'll be posting more screenshots as I make progress. Right now the engine is still pretty bare-bones - doesn't even have items or equipment at all, let alone combat or talking to people. But you can walk around and go from map to map, and watch animated sprites moving around. Hiding tiles you wouldn't be able to see was just added today.

Oh, and if you're curious, this is being written entirely in Python, using Pygame.

Submission Information

Views:
507
Comments:
3
Favorites:
2
Rating:
General
Category:
Visual / Digital

Comments

  • Link

    I do love this sort of aesthetic for a game. I look forward to seeing where this goes!

  • Link

    Oooooh. I've been needing to get into classic CRPGs (I'm already a Wizardry dork tho), and this looks neat. Definitely resembles classic Ultima. =D

  • Link

    Oh man that's exciting dude! Keep it up! I'm completely interested. :3