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Water-Spirit Summoner Ade by Addotrail

Water-Spirit Summoner Ade

Addotrail

Name:
Water-Spirit Summoner Ade

(This is a conglomeration edit I put together from commission art by icandoittoo, gift art from hellfirecomics and a revised version of a magic circle used by the character Aisha from the online game Elsword.)

Ade Arden, Water-Spirit Summoner Level 1 / Mikey, Eidolon Level 1

Exp: 0 / Next Level: 2000
Race: Human
Age: 21, Height: 6'2", Weight: 180lb, Hair: Brown, Eyes: Blue
Deity: -none-
Alignment: CN
Languages: Common

ABILITY SCORES
STR: 14 (Mod: +2)
DEX: 16 (Mod: +3)
CON: 14 (Mod: +2)
INT: 11 (Mod: +0)
WIS: 10 (Mod: +0)
CHA: 18 (Mod: +4)

HP: 10 (lv1: 8, +2/lv con) (HD: 1d8)
Initiative: +3 (Dex mod: 3, Misc: 0)
Speed: 30 feet

Spell Resistance: -na-
AC: 14 (10 + shield bonus 0 + Dex mod 3 + size mod 0 + armor bonus 1 + misc 0)
Touch: 13 Flat-Footed: 11
Note: DR3/- vs Small piercing weapons (from Armor)
Note: See Prayer Beads in Gear List

Fort Save: 2 (base 0 + Con mod 2 + misc 0)
Ref Save: 3 (base 0 + Dex mod 3 + misc 0)
Will Save: 3 (base 3 + Wis mod 0 + misc 0)

Base Attack Bonus: +0
CMB: 2 (bab 0 + Str mod 2 + size mod 0)
CMD: 15 (bab 0 + Str mod 2 + Dex mod 3 + size mod 0 + 10)

Attacks:
Cane: Bludgeon; Attack Bonus +4; 1d6 +2 damage; crit x2 (20)
Dagger: Piercing or Slashing; Attack Bonus +2 (+3 thrown ~ 10ft); 1d4 +2 damage; crit x2 (19-20)
Ray of Frost Link: Attack bonus +3; 1d3 cold damage (+1, when using a Liquid Ice focus).
Armor:
Quilted Cloth: Bonus +1; Light Armor; Check Penalty -na-; Spell failure -na-; 15 lbs

SKILLS (2 + Int Mod / Level)
Diplomacy: 8 (Cha mod 4 + 1 Rank + 3 Class Skill)
+2 trait bonus towards outsiders
Spellcraft: 4 (Int mod 0 + 1 Rank + 3 Class Skill)

FEATS & MORE
Extra Evolution x2 (Lv1 Feat & Human Bonus Feat)
Your eidolon’s evolution pool increases by 2
Loyalty across Lifetimes (Trait)
Ade shares a link with Mikey that seems to span multiple lifetimes. Mikey treats his Constitution score as if it were 2 points higher for the purposes of determining when its negative hit point total sends it back to its home plane. In addition, he gains a +1 trait bonus on Will saves against enchantment spells and effects.
Rich Parents (Trait)
Begin with 900 starting gold.
Destined Diplomat (Trait)
Your relationship with your eidolon gives you some clout with other outsiders. You gain a +2 trait bonus on Diplomacy checks toward outsiders, and Diplomacy is always a class skill for you
Lovesick ~ in regard to [Jake's Character]to (Drawback)
At the start of each day, if Ade is away from [Jake's Character] he takes a –2 penalty on initiative checks and Perception checks. If Ade ever loses [Jake's Character], he exchanges this drawback for the Doubt drawback.
Water Spirit (Su) (Class Feature)
Ade has formed a mystical bond with his Water-Spirit, Mikey. He gains the spirit ability of that spirit using his Summoner level in place of a Shaman level for determining its effects. He can also select spells granted by his spirit as spells known, using the shaman level of the spell as the summoner spell level (though he cannot select spells over level 6).
Life Link (Su) (Class Feature)
Whenever Mikey takes damage that reduce his HP enough to dismiss him, Ade can, as a free action, sacrifice hit points to save Mikey, each hit point sacrificed preventing one damage.
Mikey must remain withing 100ft.
101ft - 1,000ft : Mikey's max and current HP totals drop to 50%
1,000ft - 10,000ft : Mikey's max and current HP totals drop to 25%
over 10,000ft : Mikey is immediately dismissed.
Current HP is not restored when Mikey gets closer, but his Max HP returns to normal.

Wave Strike (Su) (Class Feature)
Ade can perform a melee touch attack that deals 1d6 points of nonlethal damage +1 per 2 summoner levels and push the target creature 5ft away. This movement does not provoke attacks of opportunity.
He can use this a number of times per day equal to 3 + his Cha mod.

GEAR & MONEY
Carrying Capacity:
Light Load: 58 lbs or less
Medium Load: 59 - 116 lbs
(Max Dex Bonus +3; Check Penalty -3; Speed drops to 20 ft.; Running is x4)
Heavy Load: 117 - 175 lbs (Max Dex Bonus +1; Check Penalty -6; Speed drops to 20 ft.; Running is x3)
(Lift over head: Max Load)
(Lift off ground: Double Max Load, but no Dex Bonus to AC and can only move 5 ft. per turn as a full round action)
(Drag: Generally 5x Max Load, but may double or reduce to less than half depending on conditions)

Money: 0 pp; 135 gp; 94 sp; 0cp
Gear List
3 lb - Cane (masterwork club)
1 lb - Dagger
1 lb - Spirit Shrine
15 lb - Quilted Cloth Armor
5 lb - Summoner's Attire
2 lb - Spell Component Pouch
2 lb - Backpack
5 lb - Bedroll
3 lb - Blanket
Ø lb - Flint and Steel
4 lb - Waterskin
Ø lb - Signet Ring
4 lb - Jar of Liquid Ice x2
Ø lb - Prayer Beads Link (Magic Item: Wrist Slot. Prevents 1 damage the first time damage would be dealt to Ade each day.)
Total Weight: 45 lbs ; Light Load

SPELLS
Level 0: [6 Known] [∞ / day] [ - bonus]
Level 1: [3 Known] [1 / day] [ 1 bonus]
Level 2: [0 Known] [- / day] [ 1 bonus]
Level 3: [0 Known] [- / day] [ 1 bonus]
Level 4: [0 Known] [- / day] [ 1 bonus]
Level 5: [0 Known] [- / day] [ 1 bonus]
Level 6: [0 Known] [- / day] [ - bonus]

Light ~ Level 0 Link
Cause a touched object to glow like a torch
Glow Shell ~ Spell Researched Level 0 Link
Generates a magical field around one target, granting them 1 temporary HP point. (reskinned virtue)
Ray of Frost ~ Spell Researched Level 0 Link
Project a ray of freezing air and ice as a ranged touch attack to deal 1d3 cold damage (+1, when using a Liquid Ice focus).
Guidance ~ Level 0 Link
Grants a touched creature +1 on one attack roll, saving throw, or skill check.
Mending ~ Level 0 Link
Makes minor repairs on an object.
Detect Magic ~ Level 0 Link
Detect magical auras.
Rejuvenate Eidolon, Lesser ~ Level 1 Link
Cures 1d10 points of damage +1 point per caster level (maximum +5)
Mage Armor ~ Level 1 Link
Provides a +4 armor bonus to AC.

Character Information

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