I've had this cinematic mesh sitting on my hard-drive so I decided to use it as a test for a new rig I'm trying out... If the rig works out as I hope then I'll be using that tech to do some rigging for game assets.
... Yes, that's a facial bone set-up starting... Yes, I did say game assets. (though the mesh would probably crumple the engine since the model in the app is very high poly... it's a cinematic mesh after-all.)