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Toybox Labyrinth-Uninsomnia by Leon 13

Toybox Labyrinth-Uninsomnia

Leon 13

This next level of the Toybox Labyrinth is demonstrated by Spike. In this area, many of the doors are broken or locked and there is only one way to get past them. In this area, the player must find the “Dream Gatekey” which looks like a pair of Goodnites. The pattern on the Goodnites changes to reflect the interests of it's wearer, in Spike's case, gems. When wearing them, the player begins to feel tired and falls asleep easily. When the player falls asleep while wearing the Dream Gatekey, they find themselves in control of a spectral version of themselves. While they can see their body, the rest of the environment has changed, as they are now in the Dream Version. While in this dimension, the player can now access new areas while losing access to others, forcing them to switch between the real world and dream one. The Dream Version is also home to some nasty enemies. If the player wets or soils their goodnites too much, they'll snap back to the real world and have to get another pair. Fortunately, the Dream Gatekey regenerates.

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Category:
Visual / Traditional