7 October 2018 at 12:06:42 MDT
on 9 October 2018 at 01:17:09 MDT
I mean, you're not wrong.
Also, legitimately impressed by how thorough and legitimate-looking the "late in life" MMO screen appears.
on 9 October 2018 at 08:57:24 MDT
Thanks! I definitely tried as hard as I could to utilize everything I knew about """graphic design""" and just go crazy with it.
on 12 October 2018 at 21:28:31 MDT
Oh my god I'm so glad warframe never succumbed to this.
on 13 October 2018 at 03:47:47 MDT
Warframe's visual design is too overwhelming for me to make a proper judgement of this statement!
on 13 October 2018 at 04:06:12 MDT
They just did a pass on the menus yesterday! Unified design language.As for combat, it's pretty minimalist, tho some of the buff/debuff information is difficult to parse initially because it's so esoteric.
With regards to the joke above, theres no adspaces except the singular market location amd no server-wide shouts... this was something I can really relate to my Maplestory days.
I will say tho, where WF is really weak in the knees is a loooot of simple but very deep option menu trees that need some streamlining, definitely.