A less successful, different viewpoint and fov from my last render. Still took a very long time to render last week, but I might go into more detail on the technical side of things later.
I was hoping to get a bit of the figures in the tube along the side, but the refraction I used didn't really work out and I was limited in my adjustments because I clipped the tubes just outside the original frame to keep the scene from being too big and being forced to set up alembic caches and Mental Ray instancing.