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Klebian Lore! (more so explanations then a story) by Axolotlthon

Klebian Lore! (more so explanations then a story)

BRIEF LORE:

Klebians are artifical beings developed and created by a mysterious species known as Klexi's.

Intially created as a self-replicable or easisly replicable servant class of the Klexi's,
They eventually spread throughout the galaxy as a result of the "Klexi Disappearance Event",
This is an event where all members of the Klexi phased into an unknown dimension all at once.
Their location is still unknown.

PHYSICAL PROPERTIES:

They have four eyes, two antenna on the top of their head, lungs that breath oxygen, and 4 "Gills" that
breath and are also capable of storing oxygen. They have 3 fingers on each hand, and two toes on each foot.
Tails are also, depending on the Klebians traits, present.

They are very soft and rubbery to the touch, akin to how plushies feel. Even their bones are soft, leading to them being very malleable and even stretchable.

Broken bones are a non-existant problem for them, however limbs being cut off, skin being scratched or punctured,
and leaking of their internal body management fluid are still a problem they have to avoid.

Leakages of their internal body regulator fluid, I.B.R.F, nicknamed "Ihburf", which is akin to blood, must be patched up as soon as possible or they risk destabilization (Explained later in more in detail in this document). Blocking one of these wounds from leaking
out with one of their handpaws is efficient enough in some situations, as cut skin will patch itself within 3-4 minutes. However it is not fully healed and is very susceptible to being cut open again if caution is not exercised.

Cuts or injuries will fully heal and regenerate within a week, given the healing process goes unimpeded.

For more serious injuries they are capable of regenerating their limbs ,however this process takes about 3 months to fully complete, often leading to cybernetic arms or legs being a very common temporary replacement for such limbs.

As mentioned before, their gills are capable of absorbing oxygen and storing it for later use. When filled with
a moderate amount of oxygen for their size, the gills will remain their default shape. However, with a very high amount of oxygen, the gills will appear bloated, inflated like a balloon, and will make a Klebian float a little off the ground and slowing their fall when in gravitational environments.

RARER TRAITS:
Some have traits such as Five Eyes Four Arms, but these are extraordinarly rare.
Very few Klebians have these, and it's even rarer for these traits to manifest in new ones when created,
at least while using the standard amount of energy in both individuals needed to create one Klebian.

The Fifth Eye on certain individuals is said to allow them to see glimpses of the future

For unknown reasons, even self-fission often does not include these traits.

(Lore: These are all traits of the previously mentioned Klexi's, these traits in Klebians were an unintended part
of their design originating only from the earliest iterations. The Klexi's deemed Klebians to be unworthy of such
traits and abilities as they were mere servants to them. Thus in later iterations of Klebians the chance to have
these traits, and even recreate new Klebians with these traits with another were bio-enginnered to be ignored. Only a small part of the modern Klebian population are not bio-enginnered this way)

PROCESS OF CREATION:

Klebians are completely genderless, they reproduce through fission through their soft antennas on the top of
their head. Reproduction of this kind requires energy, received from consuming different types of food.
They can choose to clone theirselves or to exchange traits with another Klebian through their antennas,
this is done telekinetically and when the two antenna are close together, this then gives the new Klebian
a mix of both traits. Size, color, pattern, and type of eyes, is entirely based upon the traits given at creation.

New klebians are smaller then their fully grown size but are entirely sentient at the moment of creation,
making them fully capable of surviving on their own. Althrough optional, grouping together with offspring
can be very beneficial.

Splitting into two clones is also a method of creating new Klebians, requiring a lot less overall energy then creating one. However this type of reproduction is only done in emergencies, where a major injury can be split across two clones to make two minor injuries, or to potentially run away and confuse an attacker.

Klebians do not have ages, they are capable of living for eternities as long as they have a consistent supply of
energy or are not fatally injured. They can clone theirself or fission with another Klebian for as long as they live.

Using the process of fission this way is entirely optional to Klebians it can be used in other ways as well, It can be used in ships that are built to support such energy as fuel, as an attack by letting it out into the air, or even just held in. Holding in energy through will lead to apparent weight gain as it builds up inside.

"LAST RESORT/DESTABILIZATION/DEATH":
Last Resort: Upon serious injury and with moderate amounts of absorbed energy, a Klebian will divide into two smaller clones of itself, These are not parts of the same previous Klebian, they are two new beings altogether, with only fragments of the previous incarnations memory. The two clones, as a result of splitting, will only have
minor injuries as a result of the major injury being split among them.

Death: Upon serious injury and with moderate amounts of absorbed energy a Klebian will explode into pure reproductive energy as a last resort, spreading the particles all over the place and potentially causing injury to anyone too close. This is done in the hopes that their traits will still be spread among other Klebians, and as
a sacrifice in the midst of danger to save others.

Destabilization: When a Klebian completely runs out of workable internal Ihburf (Their blood), they gradually fizzle out of existence throughout 2 minutes. The first minute they are still recoverable if given an immediate source of energy, but upon the second minute they are too fizziled out to be revived.

CULTURAL TRAITS:

In general Klebians are very friendly, intelligent, and often are curious about "lower species" on other planets, even finding ones like "hooman" cute. This causes them to sometimes revist the planets they've taken previous expeditions for resources on just to observe and study the creatures on other planets.

Klebians LOVE rubber clothing and prefer it over more normal fabric-like material based ones. It is considered "weird" by some to not wear rubbery and/or shiny clothing. It is also standard for them to wear very brightly colored clothing, with a bit of a counterculture existing that likes to wear darker colored clothing.

As a result of being a species mostly evolved and raised within interiors, they prefer to stay in their own safe giant pilotable space complexes, only venturing out of their highly artifical homes when they need to find food or resources on other planets. With their complexes often always drifting throughout space, these massive ships use a lot of fuel that is provided by volunteer Klebians dispersing their own generated energy.

Klebians are welcoming to other species upon their homes, through these individuals do have to contribute in some way in order to stay long term. There are lots of places of potential work like management on Living Quarters, cleaning General open spaces, Operation of stores within the complexes internal Malls, etc. The way the Klebians understand these other species is through their understanding of several langauges through thousands of years of contact between different species, as well as very preliminary translator technology they use towards more obscure lower species....like that one species from eeearth, "hooman" with hard bones.

A Klebian choosing not to fission out a new Klebian with another or theirself is not shamed at all, even discouraged at times when the home complex begins to get full, however when they do not use their energy towards the ship at all, it is considered very rude, dangerous, wasteful, and disrespectful. This energy is the Klebian form of payment aside from other galactic credits, them giving their energy is essentially the fee for staying on board upon a complex.

Klebians do not really take priority in their own reproduction, nor do they feel any pleasure from the act itself.
Often Klebians will fission out an offspring with itself or another purely out of feeling lonely sometimes, or even just making one to help them with an ongoing project.

They, in general, don't feel attraction like humans do, all of their interactions with theirselves or other species is purely plutonic.

Klebian Lore! (more so explanations then a story)

Axolotlthon

Lore for my alien species, Klebians. they are soft squishy aliens! also it's heavy tf idea material for me personally lol

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