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Pixel Yinglets for VRChat v0.95 - NOW AVAILABLE! by aviyinglet

Pixel Yinglets for VRChat v0.95 - NOW AVAILABLE!

aviyinglet

Hiya, folks! I've been hard at work the last few weeks making my own yinglet base for VRChat from scratch. You can buy it if you like, BUT bear these things in mind first!

1. My yinglets' arms are close to the limb proportions you find in the yinglets of Out-of-Placers, meaning forearms are 2x as long as biceps; it was very important to me that I not compromise on this. For rigging this uncommon setup on PC, controller position is mapped to a point halfway down the forearm instead of on the model's hand, and because of that the model's hands are further out than your own. However, there's a tradeoff: grabbed items snap to the forearm controller position instead of to the hand, and hands/fingers do not move on Quest (this is why I do not recommend Quest-only users buy it for themselves). I have not found a way around this that keeps the proportions and improved elbow IK intact, but I've personally used this solution on my main model for over a year and have grown used to it. A public try-out base will be made available in the next few weeks so you can make a more informed decision; if you're on the fence, my advice is to wait until then rather than risk disappointment.

2. I haven't tried this with full-body tracking, so I wouldn't be surprised if this broke under those circumstances, but I aim to use the revenues from this to get a set of trackers and tweak the rig in this into something that works. This is going to be my main avatar as I continue to use VRChat on a weekly basis, any improvements I make to my own base will roll into the paid version.

3. This is my first paid base, and so some things are rough around the edges. I've made it entirely from scratch with free software (aside from a little bit of time in Aseprite), point-to-point modeling in Blender and painting in Krita; I bring all this up to say, if you'd like to support me beyond purchasing the base, five-starring it afterward and sharing this around to any interested parties would mean a lot. -v-

I think that's it for now! I want to add a bunch of stuff to it, and enable all sorts of yinglet bases in VR (among other species), but for now, I'm breaking for a week, after which I'll polish what's here beyond "shippable" status before adding new features. With that out of the way, here's the purchase link:


https://aviyinglet.gumroad.com/l/pixel-yinglets


The yinglet species was created and developed in detail by Valsalia; it's fair to say at this point I owe a lot to the concept. Thanks, everyone. <3


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