Just some homework projects I've been working on. Thought my gallery could use more animation stuff, even though these are real rough pose tests that need serious work. Still a lot of hours are represented here and they're pretty fun to watch ;p I used my werewolf character Chel for these, so it's basically supposed to be unique to her and her personality.
1: Standing Originally was just thumbnails but I decided to clean them up a bit and play the sequence. Pretty straightforward- she's sitting on the floor and then gets up.
2: Walking Added gesture of looking around and flexing the hand like- almost like she's anticipating something but has a sense of power about the situation.
3. Jumping I plan to push a little more to really build up to it so she'll jump higher, but she's got a lot of anticipation and swings through the jump with a rather feral landing
4. Reaction/double take Goes from one emotional state to another as shown with both body motion and facial animation- the car alarm goes off, she slips her human disguise a little in a combination fear/anger toward the noise
By the way, this is Chel and a very old animation I did of her werewolf transformation:
Chel- https://www.weasyl.com/character/49796/chel-human-form
TF Animation- https://www.weasyl.com/submission/44633/werewolf-transformation-2009
So I'll probably get around to do a little more touch ups with these eventually. A pose test means it only has extremes and breakdowns (with a few contact drawings) so it doesn't have inbetweens to create smooth movement, however I did adjust the timing to be more finalized. If anyone really wants to see a pose test without timing adjustment, I can post one.
Animated in Flash, 24fps, video/acting reference used, for Character Animation class taught by Disney animator Ellen Woodbury
Chel, animation © 2013 canineHybrid