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Kerbasi Slider by Anthonylix09

Kerbasi Slider

Anthonylix09

Name:
Kerbasi Slider
Age:
28
Gender:
Male
Height:
6'07"
Weight:
200lbs
Species:
Red Kangaroo hybrid Tree Kangaroo

Abs Pack: 6
Body type: Well-Built Physique and young muscular athletic
Relationship: Zali

Kerbasi Slider's Theme Song The Dragon Warrior

Appearance: He wears base off of combination outfits of martial arts/kung fu of Martial Artist, Kung Lao's Outfit from Mortal Kombat Deadly Alliance, Long's Kung Fu Wrist Bracelet from Bloody Roar 3, Skullgirls OC, Hotblooded Iron Chef's Pants from freaKANIME780 DeviantART, and he wears a Wakfu Eliatrope hat

Boots: Edward Elric's Boots from Fullmetal Alchemist

Casual Clothes: He wears a blue short sleeve shirt under a high-neck long sleeve shirt with lighting bolts on both of his sleeves, reddish brown long baggy cargo shorts, kneepads and brown boots.

Alt Casual Clothes: Click Here

Like: Dubstep Music, good fight matches, surfing, soda, sleeping, sparing practices, relaxing under the shaded tree, his adoptive mother, Burgers, Apples, Calzones (All the time), and sparing match
Dislike: dishonesty, lairs, cheaters, bragging, tofu, bananas, Hangover, and bored
Hobbie: basketball, spar training, surfing, Street Hockey, Hockey, DJ playing, Parkour, and yo-yoing

Type: Katsujinken Sei

Family: Christina Stein (Adoptive Mother), Worknesh (little step sister), Zinc(Big Sister), Olivia (Adoptive Big Sister), Greg (little Brother), and Goutetsu (Step Dad) also Alexis (Older Step Sister)

Ki Type: Chi/Qi no Hatsudou ("Invoking" of Chi/Qi) & Chi/Qi no Shouka (Holding of Chi/Qi) - which allows the user to channel their Ki inward into their techniques and attacks. Most disciples of all levels, Low, Middle, and High are capable of reaching this stage. Which allows the user to not only release and freely control their Qi in and out of their bodies, but even be able to pull in and redirect the Ki of other people. Some of the Grand Master level fighters have managed to perform this stage of Chi/Qi control, but the only ones who have mastered this stage are the fighters who have come to be known as Legendary Masters

Single or Dual Chi/Qi Type: Dual Chi/Qi but (Specializes in Sei -Silence-) - A Sei type martial artist hides his intention to fight, instead focusing on sensing his/her environment, then releases it quickly in reponse to danger. According to the manga, it actually means that this type of martial artist fights not with power or anger, but with talent, skills, and wit. There are some Sei fighters who move onto the Asura path. This principle requires a state of calmness and a clarity of mind.

Affiliation: KatsujinKen (Saving Fist or The Life Giving Fist) - Literally "the Life giving fist". The yang belief that martial arts were created to save and protect lives. Fist Means Life, is a belief among martial artists where it is believed that martial arts practitioners should not kill an opponent, even if their own lives are at risk. The yang belief that generally They believe that life is sacred, that one man can not take another's life, and so they never fight to kill, always looking to end fights with those involved alive, they always seek to preserve the lives of all.

Nature Transformation of Chi/Qi Type: Wind Release Chi/Qi, Fire Release Chi/Qi, and Yang Release Chi/Qi

Rank Level of Martial Artist: High Class Disciple to Elite Master and Advanced GrandMaster
Alias: Advanced Grand Master of Chi/Qi, and 9 Katsujin-Ken (The Saving Fist) Warriors.
Alignment Type: Good

Power Up Form: Yang Chi/Qi Mode - While this mode is active, the user gains a chakra shroud with six yang markings around their neck, two distinctive horns resembling the Dragon Shenrons' silhouette, this form's shroud is cyan-bright gold and releases chakra as flickering flames. His Chi/Qi mode's markings now has a more simplistic design with thicker lines, two of which wrap around his collar above the six magatama. His centre also has a single dot with a partial circle around it opening at the top and six lines stretching out from it; two of which spread down his legs where the part and wrap around his feet. The other two lines wrap around his waist that connect behind him next to a circle on the centre of his back. His final mode, his upper body gains an inverted colour-scheme while the lines turn bright, along with the circle on his abdomen being full. The chakra forms into a light-coloured coat with a dark-coloured shirt underneath that covers his torso, reaches down his arms to the knuckles, and down his legs, stopping just above his Combat Boots, which also change colour. He also regains the markings on the back of his hands. Also without manifesting the orange pigmentation and in addition, his skin does not glow. Years Later he uses a variation of this form, utilising Yang Chi/Qi Mode while only drawing on the power of Yang, giving the cloak a different appearance. The Yang Chi/Qi Mode grants the user Enchanced speed, strength, and durability. While in this form the user can produce Chi/Qi arms to interact with their environment or as a means of increasing their manoeuvreability. He is also able to perform partial transformations in this form, producing only ShenronDragon's head, arms or tails as needed. Slider can create powerful chakra arms and gains the ability to Chi/Qi Augmentation

Kerbasi's focus on Hybrid/Mixed Martial Arts, Agility, Movement, Acrobat, and Chi/Qi Manipulation. His Mixed Martial Art Style Called "Hitenryuuken Style". Kerbasi have been study in different martial arts style from his 10 Advanced grandmaster of his mom friends the martial arts training and go with his believes that life is sacred, that one man can not take another's life, and so they never fight to kill, always looking to end fights with those involved alive, they always seek to preserve the lives of all.

Kajukenbo (Legendary Master Level)

Chun Kuk Do (Legendary Master Level)

Jeet Kune Do (Legendary Master Level)

Wudang Quan (Legendary Master Level)

Bando thaing (Legendary Master Level)

Kenpo, American Kenpo, and Shorinji Kenpo (Advanced GrandMaster Level)

Fanzi Quan (Advanced GrandMaster Level)

Capoeira (Advanced Grandmaster Level)

Monkey Style Kung Fu (Advanced Grandmaster Level) with Parkour

Southern Dragon Kung Fu (Advanced Grandmaster Level) with Parkour

Weapon of Choice:

Kerbasi Slider Abilities: Hand-To-Hand Combat Intuition/Proficiency, Chi/Ki/Qi Energy Control/Manipulation, Supernatural Acrobatics, Flowmotion -Free Flow Action-, Seikuken, Ryusui Seikuken, and Rasengan

Attack Moves:

Korui Nuki (Isolated Stronghold Strike): A vertical kick aimed at the target's defense even when there is attacking and defending at the same time. The user goes through a 3-step of training to be able to use this technique.

First Step - Balance: The user learns to stabilize there center of balance by running around the edge of a building, jumping up and landing on the bricks.

Second Step - Power: The user stands in the distance and then focus all of the power into their feet to leap a long distance up to at least 5 meters. Once they master this, they have to try jumping across, landing on top of another building. After the user mastered the first 2 steps even when they fall, they can easily land on the ground without much difficulty by controlling their power and using their newfound mastery over their center of gravity.

Third Step - Awareness: The user has to run through a group of people while staying in their "korui", their blind spots. The main goal of this exercise is to see the area in which the defense is the weakest.

Once the practitioner can see the Korui, he focuses all of his power while maintaining his center of balance and delivers a kick at the opponent's weak spot.

The only major weakness of this technique is that the user has to focus all their power into their legs, forcing them to lower their arms and enter a guardless stance. An enemy could easily land a devastating attack towards their upper body, such as when Ethan broke one of Kenichi's arms. This is, however, useful since they can lure their opponent closer and use the attack at point blank range.

Senkyuutai (Drill Bow Thigh): The user performs a sharp high-kick to the opponent's face from a difficult position i.e. singlehanded handstand.

True Rasengan: An enhanced version of the Rasengan, where the user draws more power that lasts for a longer period of time. The Rasengan increases in size to a bigger larger version. When used, the user slowly moves around the area dealing damage to any target in his path.

Double Rapid Rasengan: Firstly, Kerbasi performs a single Rasengan, deforming the ground. After a moment, while the first one is still in contact with the opponent, he creates a larger Rasengan and combines both of them. Due to the massive power, the slightly deformed ground gets destroyed.

Tatsumaki Rasengan: The Tornado Rasengan is a Rasengan formed from the released Chi/Qi of Yang. The Rasengan formed is bright gold-white color, but with several streams of bright gold-white Ki spiralling around the sphere. The Rasengan can then be further compressed giving the sphere more power.

Ultra-Big Ball Rasengan: In an instant, the user creates a Rasengan of gigantic proportions, larger than their own body. When it impacts, there is a large shock wave unleashed that can send unsuspecting oppoppent flying.

Planetary Rasenshuriken: Kerbasi starts with a wind punch, sending the opponent into the air. Then he prepares a giant-sized Rasenshuriken and surrounded by four regular-sized Rasengan. He throws the Rasenshuriken, then throw four extra Rasengan around the shuriken. As the attack hits the opponent, it explodes, resulting in an enormous dome of bluish-white coloured energy.

Wind Release: Rasenringu - By manipulating the Wind-natured Chi/Qi of the Wind Release: Rasengan, Kerbasi was able to create six large points, causing the Rasengan to take on the appearance of a giant version of itself with planetary-like rings. The technique gives off a loud deep screech-like noise during, and after formation. This technique create multiple wind blades. When an enemy is caught, the planet-like Rasengan's two rings will spin faster, and faster until the this Rasengan expands into a huge white wind of energy. The Rasenringu creates countless microscopic wind-blades that severely damage the body on a cellular level. The wind-blades sever all nerve channels in the body, leaving the target unable to move after being struck. They also attack the entire chakra circulatory system, which cannot be repaired by any form of medical ninjutsu whatsoever. Later when Kerbasi learned to throw it, The Rasenringu picks up the opponent and carries them up into the air, and then expands, trapping the target.

Supreme Ultimate Rasengan: Kerbasi merges his Rasengan with Christina's to create a Rasengan that drills through the opponent causing massive damage. The Supreme Ultimate Rasengan, like the Tornado Rasengan, has several streams of chakra spiraling around the centre, but it has far more streams completely covering the users' bodies. These streams are capable of deflecting attacks. The sphere itself appears unstable, with the shape fluctuating wildly unlike the solid sphere shape of other Rasengan techniques.

Planetary Rasengan: Slider creates a Big Ball Rasengan in one of his hands, which is then surrounded by three regular-sized Rasengan, in a similar manner to moons around a planet. When coming into contact with a target, the disordered rotations of the individual Rasengan, created by the central and smaller ones spinning in different directions, interact with each other to form a massive and turbulent wave-like vortex.

Yang Release: Rasegan: Using his Yang Release chakra Kerbasi will gather Chi/Qi and begin to form a Rasengan in the palm(s) of his hand(s). The Yang rasengan that forms is bright gold-white sphere mix with wind/yang and shares the same shape as the parent technique, where it lacks in shape transformation it makes up in power. The difference between the standard rasengan and this rasengan is the immense power gap between them. The yang release rasengan acts as an extension of the user's raw strength and speed and channels it into the rasengan. The rotations speed of the rasengan is 100x faster than the parent, and the grinding damage is boosted tenfold. Upon making initial contact with a target the rasengan slams into the target, capable of breaking bones or killing the target upon first contact, there is also a recoil that can affect the user as well. If the target survives the initial contact they are launched at immense speeds surpassing a Body Flicker Technique, while spiraling uncontrollably sending . Then by the user's command or making contact with another solid object the rasengan will explode in a large white rotating mass of yang chakra, the explosion resembling the Wind Release: Rasenshuriken's, and inside the explosion the target will be subjected to a massive barrage of chakra slamming against them at high speeds at a continuous rate feeling like their being hit by over one million chakra enhanced punches. After the explosion clears the target no longer resembles them self because they look like a bloodied punching bag. No one has survived getting hit by this technique, the power of this technique surpasses the Rasenshuriken because it puts the user's actual raw physical strength and speed into the technique and greatly amplifies it.

Wind Release: Rasenshuriken - By manipulating the Yang/wind natured Chi/Qi of the Yang Release: Rasengan, was able to create four large points, making the Rasengan appear as a giant shuriken, the Rasengan in the center remaining a perfect sphere. The technique gives off a loud bell-like screech, bright gold-white color yang energy, and is so powerful that it creates a stormy wind around the area. Kerbasi has to figure out a way to get close enough to his opponent and hit them. If it is successful, the victim becomes trapped in a vortex of wind chakra blades that attack the body on a cellular level so many times that even a fully mature Answer Talker cannot count the number of wind slices. The wind chakra severs the chakra and nerve channels in the body. The Rasenshuriken is a vastly dangerous and powerful jutsu.

Yang Release Rasenshuriken: allowing it to travel fast, and evade oncoming attacks. As it closes in on the target, its size increases drastically. Upon detonation, its blade expands to a massive degree, around 500ft, and seconds later, the body expands as well, devastating all in it's path Due to it's properties, it erases anything that comes into contact with it and all caught within it's radius from existence.

Wind/Yang Release: True Rasenshuriken - Slider create Wind Release: Rasenshuriken. Slider then throws his Rasenshuriken at his opponent. The Rasenshuriken picks up the opponent and carries them up into the air, and then expands, trapping the target

Wind/Yang Release: Giant Ball Rasenshuriken - By using his Wind/Yang Release nature transformation, Kerbasi is able to form a Rasengan in the form of a shuriken. The sphere in the technique's centre is considerably larger compared to that of the Rasenshuriken's standard variant. The user can also keep adding Ki to the technique causing it to expand to enormous proportions. In this enormous version, Rasenshuriken shines very brightly in the dark. When thrown it causes a tremendous wind sphere upon detonation that can be seen from several kilometres away.

Vanishing Rasengan: The user creates a miniature Rasengan, to the size of a big grape (or any size preferred), which is capable of being thrown due to the Wind Release nature transformation that is applied. While gliding in the air, the sphere disappears and hits the target.

Wind Release: Cyclone Rasengan: The technique is created by creating the Rasengan and then adding Wind Chi/Qi into it. When the technique is properly created, the Rasengan glows light blue and bright gold and wind blades are formed. These wind blades do not harm the user. When it hits the target, the target is engulfed in wind Ki and has many deep cuts in the target. Most of the time the target is killed but if the target survives, they will have many deep cuts often hitting vital spots on their body. If the technique misses, the surrounding area will be destroyed from the wind blades.

Wind Release: Cyclone Rasenshuriken: The technique is created by creating the Rasenshuriken and then adding Wind Chi/Qi into it. When the technique is properly created, the Rasengan glows light blue and bright gold and wind blades are formed. These wind blades do not harm the user. When it hits the target, the target is engulfed in wind chakra and has many deep cuts in the target. Most of the time the target is killed but if the target survives, they will have many deep cuts often hitting vital spots on their body. If the technique misses, the surrounding area will be destroyed from the wind blades. With several streams of light blue and bright gold chakra spiralling around the sphere. The Rasengan can then be further compressed giving the sphere more power and increasing vortex of wind more strong and powerful.

Yang Release Wind Dispatch: Kerbasi concentrating Chi/Qi energy by using yang release energy, into a condensed sphere of wind; it's the same size as the rasengan, Kerbasi dramatically increases the power of his technique. He then thrusts his palms forward and unleashing a tremendous vortex of pressurized wind.

Turbulent Fist: By surrounding their fist in Wind Release Chi/Qi, then adding in Swift Release to exponentially increase its effects, the user applies shape transformation to it. Then can either directly hit the opponent or send a tornado-like cyclone at them. Upon coming into contact with them, it inflicts cutting and pressure damage on the outside, while inflicting severe damage to internal organs and channeling intense vibrations into their muscles and bones on the inside, all at once.

Seikuuken: A combat method that involves controlling the entire radius within one's arm length, creating a spherical shield around oneself. It can be used for offence and defence. Weapon users such as Kagerō Kii can extend the range to several feet around them with the additional length of their weapons, allowing them to defend even at mid-range. More experienced fighters can even extend the range with minimal lengths by using air pressure. However, a Seikūken with a larger radius is not necessarily better. Besides having a larger radius, having a Seikūken with a very small radius can also be useful too.
The Seikūken can only be erected with a calm mind (i.e. jumping around or moving will make it difficult). if one is not calm, it would be near impossible for him or her to erect the Seikūken.

Ryuusui Seikuken: Ryūsui Seikūken is an advanced form of the original Seikūken. Instead of extending the radius of the Seikūken, it turns that principle inward, reducing it to a thin layer above the skin to dodge the opponent's attacks at the last possible second. This principle is necessary because dodging at the final moment before an attack hits saves time and energy. An absolutely calm mind is necessary to be able to use it, as even a slight degree of emotion will disrupt the technique. "It's shallow, but Ryūsui Seikūken has definitely been activated". This technique involves understanding one's opponent and feeling their rhythm. The user may be able to sense the nature of their opponent's spirit and inadvertently lose concentration based on what they discover. There are 3 levels in of Ryūsui Seikūken. These levels could also be thought of as steps in a sequence to the next level:

First Level: Read the opponent's flow.
Second Level: Combining the opponent's movements with your own.
Third Level: Overpower the opponent by anticipating his moves and use his flow against him before he even thinks of it.

Mubyoshi: It is a swift and strong punch or elbow , using the principles of Jeet Kune Do (moving the punching hand and the non-active hand at the same time as if "connected behind the back through a pulley"), Southern Dragon Kung Fu (as if using a sword, by throwing ones body weight into the opponent to cut through a person), Kenpo (surpassing the limit of the mind with the feeling of sending your hand flying out), and Wudang Quan (hit the enemy as if you're punching through him).

Signature Move

Intenryuu Ryuusui Mubyoshi: Ryuusui Mubyoshi is a upgraded version of the Mubyoshi technique. By using the third level of Ryuusei Seikuken to draw in the opponent's movements and control the Overflowing of their Chi/Qi, Kerbasi attacks the opponent with Mubyoshi at point blank range of a powerful punch by compressing his Chi/Qi cloak into his fist. Thanks to the usage of Ryuusei Seikuken, this technique gains the added effect of reversing the Chi/Qi flow of the opponent as they are hit causing biggest shockwaves powerful enough to rip up the surrounding ground, which actually healed and stabilized the damage done to his uncle Abaddon's body from using the Shinogidachi and Kai Shinogidachi techniques.

Ryuusui Gekirinken Mubyoshi: Kerbasi strongest technique. If his opponent strikes him directly, he counters by delivering a devastating jump kick to the back of their leg, temporarily stunning them. He then proceeds on to deliver a series of powerful punches while standing side ways. Kerbasi then switches sides, places his fist on the opponent's chest and finishes them off with the famed swift and strong one-inch punch as they are hit causing biggest shockwaves powerful enough to rip up the surrounding ground by compressing his Chi/Qi cloak into his fist. A awesome technique base-off of Kenichi's Mubyoshi/Ryuusui Mubyoshi technique and Fei Long's Gekirinken technique

Character Information

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