Charley the Minotaur is a new Maze-Owner that is being troubled by a constant flow of pesky Heroes. How will he find peace? By killing them with traps and his trusty weapon of course!
This is a character design for the main anti-protagonist, or antihero protagonist, in a game I'm designing called Myth Trap. It has mechanics similar to classic dungeon building games like Dungeon Keeper, Evil Genius, and Dungeons.