Sign In

Close
Forgot your password? No account yet?

I can't draw people. by YukiBoy23 (critique requested)

I can't draw people. (critique requested)

YukiBoy23

The Boyfriend wanted me to draw us. He is a marvel fanboy and I'm basically Peter Parker to be honest lmao. So this was my first idea. I'm not really good at drawing people yet sadly, and I'I've never drawn anything like this before. But he liked it and that's what I care about ^^

Feedback is appriciated! For references I used different pictures from the original film. (I believe the Toby Maguire one was the first live action...? Sorry I'I'm not heavy into super hero's ♡ )

Submission Information

Views:
969
Comments:
3
Favorites:
0
Rating:
General
Category:
Visual / Digital

Comments

  • Link

    Well, the only way to get better is to draw them anyway, so no matter what you're one people drawing better now than you were previously! In the famous upside-down-raining-kiss scene, it is Tobey Maguire with Kirsten Dunst. Allegedly it sucked to film because the water kept getting in Tobey's nose and the mask was hard to breathe in lmfao.

    I'm going to assume that you're fairly new to using a tablet (and possibly art in general) and the most important thing is to look at things. And I mean REALLY look at them. Using references is an excellent habit to get into, and taking mental notes and pictures to use for later is basically a staple for drawing--either as a hobby or professionally. It's very admirable for you to go outside your comfort zone (drawing people in a fairly complicated pose, no less!) and I hope that you'll keep pushing yourself little bits at a time to get the hang of it. You'll want to focus on proportions--the human body has a lot of little tricks and measurements that you can use to reference how things should be positioned, the sizes of features, etc--and I think you could benefit on mostly just learning those things about the face. There are a plethora of tutorials online, both in stills and youtube videos for stuff like that, so maybe take some time to dig around a tad.

    All in all I think you have had a fantastic start. You can tell that you really tried with the detailing in the mask where it's bunched up, and as I mentioned before, taking a chance on really complicated poses helps you learn to understand them. Kissing is very awkward and difficult to draw--hell, I still have trouble with it and I've drawn countless attempts lol--but one thing you'll want to remember is that faces are soft. Very soft, especially the lips. You'll want to use more curves than sharp edges, here's a quick example I mocked up because pictures are easier to understand than words. You'll get the hang of it. A little goes a long way. Good luck!!

    • Link

      This is the most detailed feedback I've ever received on a pice. Thank you so much! I really, really appriciate it.

      I am somewhat new to art. I mean I used to doodle casually when I was younger but only really started getting serious late last year. (I have dysgraphia which is a spoken to written word disability that aldo affects fine motor skills) so my progress has been very slow and this hinders me from drawing traditionally as light boxing is very frustrating to me but I have to push down very hard in order to gain any amount of control over the pen or pencil, making it nearly impossible to erase any guidelines... so my traditonal art is kind of a mess. So I've been trying to draw strictly digital, which a lot of people have advised me against, but it's the best choice for me with my situation.

      I'm definitely going to keep working at this and will keep in mind that faces are soft! I'll watch some more videos on that. I'm trying to push more improvement lately. Thiugh it probally also doesn't help that I don't have a stablesser option or anything fancy. I use Autodesk SketchPro for my Galaxy Tab 4. So lining can take up to two hours depending on how big the piece is.

      I actually used a method from one of Drawing With Jazza's videos to map out the heads. I use references a lot but I try to use them correctly. I still have a long way to go I realise, but it helps to have encouragement so thank you again ^^

      • Link

        No problem! Trying to get actual feedback can be like pulling teeth sometimes. I love getting actual comments on stuff I do, so I try to pay it forward to others when I can, and I understand that getting constructive criticism isn't everyone's cup of tea and it's sorta taboo to offer it without being prompted (which is something I don't really agree with, BUT I DIGRESS).

        It's super awesome of you to be trying to draw seriously despite having things that actively impede you from doing so. I struggle with some mental issues--most notably depression in this case--and it really makes things much harder than they ever need to be. Wanting to improve can seem really overwhelming and impossible, but if you keep it up, a year from now you'll look at your work and be like "Wow look at how far I've come" and feel a bit better about your work lol.

        If it helps, you can do little studies for bits at a time, like specifically how you'd wanna draw eyes or mouths or hair or what-have-you, then when you feel slightly more comfortable with that, move on to the next thing until you feel confident putting the face together as a whole. Kinda like a puzzle, I suppose.

        And personally, I find digital art to be much easier. Learning the programs and how your tools behave can be complicated, but it's worth it for sure. There are a lot of shortcuts and techniques that make working digitally a breeze, and you can actually make art look traditional despite it being 100% done on a computer. I can't say I'm familiar with the program you use (there's so many art programs these days haha) but I'm assuming it's a fairly simple one, which is exactly what you need right now. Stabilizers do help make lines easier, but I know plenty of artists that don't use them at all, so it's mostly preference. I'd say that your line quality isn't that bad, especially given the setbacks you physically have to deal with. Most of them are very consistent (there's not a lot of wobbly bits or skips), and it'll just be another thing that come with practice. ♥♥♥