Welp, made the additions to his main stance, still have to go over other animations of him, but I think I'm liking the way this looks for him.
It's actually kind of easy to go back over all these and add in the gear. What DOES take a long time is fixing color issues frame-by-frame that I messed up a bit my first time around on his animations. I was a dummybutt making his metals and his white hair the same chromatic value (grays). So, I had to go back and add in a subtle red tone to his white hair, and a blue tone to the chain.
The reason I need to do this is for color palette changing issues in-game in order for the programs to know that these are supposed to be different colors. The main palette will actually show these as pure white (hair) and gray (metal).
For long animation sets, it only took me a couple days of picking at it a little throughout the day, so I'll probably just pick one set a week to update, so I don't burn out on it. Plus, I gotta stay regular with my normal art.
I know I've been putting this stuff on the back burner lately. x.x