Have a bonus punch animation sample too. It’s just a quick example of how some of his space distortion stuff looks. Since many of his attacks have this kind of effect. It’s a way for him to attack quickly, as a bit of a longer range, while still keeping most of his body calm. Some other normals will have considerably long range too, the longest being a distorted tail swing.
A bit more about him and his stand animation loop:
http://www.furaffinity.net/view/12899934/