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Rumeo's Updated Portrait by VinVulpis

Rumeo's Updated Portrait

VinVulpis

Well, I settled on the yellow-orange color for his cape. Pretty happen with this as the main scheme for him now. I will definitely use the other cape colors in alternate palettes for him based on that lil poll thingy I did for him here http://www.furaffinity.net/view/17102819/

This critter will be fun to start making animations and moves for when I get to him. He uses his powers to make extensions of his body and can create all sort of shapes and objects. I'm taking some inspiration from Rasputin from World Heroes, making Rumeo able to make giant hands, feet and other random silly objects to hit his foes with. I guess you could also think of him like Mr.Game and Watch in Smash, pulling out random things to hit you with, but still all colored that same.

All the objects his creates are red, like his gemstone color. (like all of my characters, they have a color signature to their powers.) He can create objects that detach from his body, but they usually break-up shortly after leaving him. He'll have some super moves that allow him to create longer-lasting objects that stay on the field longer for field control, such as a back-and-forth flying disk and a floating reflector wall. (Like Urien's Aegis Reflector from SF3, I'm even gonna make him giggle and say "Ruby Reflector" like Urien)

Rumeo's left arm is very weak from a past injury. The gauntlet helps to restore some function to that hand and focus his powers a bit.

This critter's gonna be a lil ball of energy. A quick, medium-ranged fighter. Lifebar is probably gonna be small though he should have great defensive options.

Picture is mixed medium of traditional graphite and digital painting.

Random shenanigans and more talks about my game at:
https://twitter.com/VinVulpis/

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467
Comments:
1
Favorites:
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Rating:
General
Category:
Visual / Digital

Comments

  • Link

    Very contrasted in color choices you got there.