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Tell Small Stories by Tym (critique requested)

Tell Small Stories (critique requested)

Tym

This began as an inking test, trying out different tools (brush pen, micron, etc) to see which type of linework worked best for which style & effect. Brushpen won out overall.

But instead of just doing a few quick swatches, I decided to make something more than just a quick-and-dirty little test. I've always loved Parasaurolophi, and since I want to be a concept artist, I figured it would make the most sense to combine all of these things: watercolor rendering, Parasaurolophus, costume design, pose, as well as inking style.

I also took the opportunity to remind myself of something it's all-too-easy to forget: the paramount importance of story, whether you're posing a single character or building an entire graphic novel. Story trumps style, technique, skill, practically everything. That knowledge has a lot of power in it (e.g. "Instead of waiting until I'm 'good enough,' I should start this project NOW so I can tell the story, no matter how roughly.") and I decided to temper it, make it more palatable.

The stories needn't be sweeping epics, deep soul-shattering insights, galaxy-crossing empire-smashing, or even novellas. They simply need to be stories to be told.

[alas, there is no "Dinosaur - Ornithopod" category]


A mercenary for a wealthy Florentine family (though nowhere near as powerful as the great Medici Carnotauri), this Parasaurolophus stands guard while his employers enjoy a bright summer day in their sprawling Tuscan villa. Far from the noise, bustle, and stench (not to mention danger) of the city itself, Jacopo Squamosa allows himself a deep breath, letting the cool air from the shadowed arcade behind him waft over his tail and crest, cooling him off just enough to make guard duty bearable.

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Visual / Traditional