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15 January 2016 at 07:12:22 MST
A work in progress. Experimenting with percussion instruments.
on 26 August 2016 at 22:03:28 MDT
Wow nice picture is that real?!
on 27 August 2016 at 07:45:01 MDT
I think so. It might be a rundown old temple from South America or Southeast Asia.
on 26 August 2016 at 22:14:46 MDT
Jungle temple i have a place that is like that to!On my starfox revolutions game called "dakii halduro wohikada teimporo" (English translation=the temple in the wind) the language is cerinian the language used by krystal of stsrfox.
on 27 August 2016 at 07:45:23 MDT
Ah, didn't know you made a game. :)
on 27 August 2016 at 09:58:24 MDT
I am still making it and it will be done in 2019 (only for computer)
on 27 August 2016 at 11:43:14 MDT
Ah. :) Oh, and take my advice. If Nintendo DMCAs it, just change the characters and settings. ;)
on 27 August 2016 at 13:02:19 MDT
Good idea! i already have my own settings in mind for my game i just wish i could know about coding wait a minute by settings do you mean the environments?Of course there are different settings if its like that but if its function settings then I'm confused ...i mean the features in my game are epic like seeing the great fox in the sky (about say 90,000 miles in sky) in one way that is in space! Or control the vehicle (Intro mission) my game has intractable cut scenes my idea for the controls (xbox360 controller)Left joy stick-movement/transform vehicle right joy stick-look around/fpvA button-jog/run/dodge B button-punchX button-jumpY button-enter/exit vehicle LB-spin left RB-spin right LT-aim/hold down for auto targeting RT-fire laser/gun/element weaponcharacter switch system D-pad down+A to play as Marcus mccloudD-pad left+B to play as wolf o'donnellD-pad right+X to play as krystalD-pad up+Y to play as fox mccloudD-pad left+B+RT to play as naroka o'donnellThe css can help when facing starwolf leader is dash
on 27 August 2016 at 18:53:02 MDT
Mostly by settings I mean names of the planets, galaxies, space stations, etc.