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Steve of Space- Malaga Class Freighter by Threetails (critique requested)

Steve of Space- Malaga Class Freighter (critique requested)

Threetails

"Steve of Space" is a sci-fi comedy/satire Kobi and I have been batting around, not really a "Metroburg" spinoff but a different storyline in its own right.

This is the class of freighter the main character would use. This is my first attempt at any sort of design for a space ship so critique is wanted on the general design.

Some points about it:
1. The design is modular, and the cargo module can be jettisoned without losing any other part of the ship.
2. The cargo bay can be loaded in orbit (via the rear loading air lock) or on the ground, by lowering the entire floor of the cargo bay to the ground so that cargo can be rolled on (basically, it's an interstellar RORO). The overall design of its cargo bay is inspired by the Sikorsky Skycrane and some of the modules that have been fitted to it.
3. The defense module is minimal; I'm thinking Steve's ship would have slightly more than that because he's a smuggler and blockade runner.
4. The look of it is meant to be a bit dated, like something from the 70s.

Submission Information

Views:
463
Comments:
7
Favorites:
2
Rating:
General
Category:
Visual / Digital

Comments

  • Link

    Something schematic and angular but has many possibilities. Try the skids (or are tachyon thrusters) and I would do something thicker to compensate aesthetic balance in the body of the ship, and some change in the loading tailgate.

    If you give me your permission I would like to make of my way a representation of the space freighter.

    • Link

      I'd love to see! :D

      • Link

        Perfect!... Give me some time.

  • Link

    Not bad! Has a sort of classic Star Trek feel to it.

    • Link

      The earlier Star Trek series were less concerned with looking flash and more with giving the ships some plausible functionality. I like the idea of modular construction with easily-separated pieces rather than a solid ship. The idea of having some exotic particle-based propulsion system integral to the ship with no way to cut it loose if it's about to blow just seems silly to me.

      Also, I like the idea of engine pods because it makes the engines completely interchangeable with any ship that uses the same mounting hardware, much like a car, rather than bespoke hardware to mount it deep inside the hull like you'd see in a large container ship. Wear and tear from warp-speed travel has got to be severe, so I expect terrestrial repairs will be frequent.

  • Link

    I think the idea of having removable modules is particularly good, as it compartmentalizes the atmosphere in the ship (in the event of decompression), as well as making the ship easier and much faster to build, and giving it great flexibility. (It was a construction technique used in WWII: http://en.wikipedia.org/wiki/Liberty_ship). The design itself is also very simple,with the "color coding" you're using and the very effective labeling, making the image very easy to understand and getting your idea across effectively. I also like how the idea behind the ship is "down to earth" and limited instead of making it an indestructible juggernaut the size of Pluto that can go 10X faster than infinity. Overall I think this is a extremely practical and cost effective design, as well as a very straightforward blueprint.