I've been neglecting to upload this for a while now! Been sort of busy and this isn't the absolute final version of this piece.
Most of this was a test using Substance to do texturing with, which seems to work quite well, though I don't think I'd ever rely on it fully for texturing jobs. As nice as it is, it's also somewhat of a pain at times.
Some issues with this piece I need to address:
-lack of foliage
-bricks in far building are far too big
-more clutter on ground (gum wrappers, etc)
-make things less flat
-fix exposure on whites
Poly count is the same as it is in the other image of this - approx 14,000. I'll post a wireframe sometime soon.