Sanctum Polis – Rest Eternal Memory is a 32-bit Role Playing Game where the main character Caxton finds himself thrown into Solaris Notre University. Founded as a religious reform school, SNU takes in wayward youths from across Diurne in order to reforge them into the service of Solaris the Sun Goddess as clergy.
The university exists in two refurbished castles, one housing the male students, the other the females. Here, Caxton joins a group of students trying to escape, calling themselves Silent Uproar. It is here that Caxton finds he has the ability to invade dreams, which leads to the discovery of secrets hidden deep within the school.
Sanctum Polis takes influences from old school RPG’s such as: Persona, Suikoden, and Final Fantasy. We even took some psychological, survival horror elements from games such as Silent Hill. Many of these elements come into play as Caxton investigates the world around him. As he interacts with other characters, dialogue options will require the player to choose how they want Caxton to be. Seemingly innocent at times, these discussion will ultimately have an impact on how the storyline plays out.
More about Sanctum Polis
- General info and Game Mechanics
- Solaris Notre's Students
-Caxton Cadwell profile info -Brad Wexter profile info -Ash Wexter profile info -Kendra Buhari profile info -Kage Andrews profile info -Drake Vasquez profile info -Jake Fletcher profile info -Soul Shinoda profile info
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A few people have asked us to clarify exactly what is going on behind the scenes here at Quadrangle Games, so we decided to tackle that large topic.
• Our artists are on standby, but no assets will be made until further funding.
• Though many have been generous, we haven’t come close to what we need.
• SP isn’t cancelled, but our focus is to gain investor interest through other means.
Our Kickstarter in 2014 did not meet goal, which means that we didn’t get any of that funding. The generous donations of a few PayPal contributors kept us going for a bit, but that was not even an eighth of the cost to complete our game. We made as many assets as we could, but many on our team left due to lack of funds. Our low cost on Kickstarter was due to discounts these artists had given before they left. Unable to afford new artists, we had to go to find investors.
We are not canceling the project, but we do need to go on a hiatus in order to focus on revamping the Sanctum Polis universe. Some major changes need to be made in order to appeal to investors. This is why we have mentioned our focus on the SP novel on social media, which costs us nothing for now. Content on our website is outdated until our revamp. The comic and lore will continue throughout the summer, and we are here if you have any questions.
We hope for your understanding and continued support. We have been revealing this over time, but decided it was better to simply state this to avoid any misunderstanding. Thank you for those of you who stick by us. We will not give up.
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