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LOK fighting game - Kelly and Rain Sprites by NoelTheChristmasCat

LOK fighting game - Kelly and Rain Sprites

NoelTheChristmasCat

That is to say, real ones this time!

The next few pics I just tried randomly one night, with great sucess I might add. Now, this tiny little picture, I gotta tell you, might not seem like much. But I was in kinda a state of “WTF holy shit I did it!” while drawing it. To retread: OMFG I CAN SPRITE! Trust me, if you ever saw me sprite in the old days, the term frankensprite would’ve been too tame! This is an accomplishment. In the past I’ve tried to show what LOK might look like as a fighting game, but I’ve had to draw them, ala skullgirls. But here I am, finally nailing the authentic fighting game look at last!

The sprites are a little bigger then blazblue/persona, and a human character to scale would be even bigger, so they might look squashed/stretched if you put them side by side ala mugen. But they look authentic enough that I’m tempted to give game play synopsis’ for them. I might go into greater depth later, but I will say Kelly would be a charge character, and would mix them in with a lot of frame traps. Difficult to learn, but very rewarding.

Expect this and the others to be updated sometime with palettes, (lots… of em) and her Auhizotl form might get a whole sprite of it’s own as a super move!

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