A game that I've been working on for a while, just released! It's a hybrid story/rhythm/puzzle game where you play a touring band of kitty musicians. It's free to play at moult.itch.io/caterwaul.
Would playing a 100% perfect game keep the band together?
I too find most of the difficulty is in the interface. I would prefer not to have to take my attention away from the circles of play to examine the little controls legend at all, which would be solved by making the currently active piece flash faster or ideally just constantly outlined or marked in some way.
I'm afraid the band eventually splits up whatever you do.
At first it was supposed to be more of a simulation, modelling the band members' personalities and levels of wellbeing and letting you balance them by your choices. But after a week of failing to get my head around the mechanics, I went for a more linear Rise and Fall story. I hope it doesn't come across as too cynical.
Outlining the current piece is a good idea.
Link
Noxid
Cool game! I enjoyed the aesthetics and music, and the rhythm game was pretty creative. It was challenging without being unfair, I think my worst spot was a 63%.
If I could give some criticisms about the gameplay, I would say:
really minor things anyway, nice work overall!