Aracislith Druid, back-up character in case Arana gets killed.
Aracislith species info:
Aracislith (Spider-Wyrm)
Monsterous Humaniod
Alinment: Usually Neutral, Any
Length: 12-14 ft
Weight: 300-400 lbs.
Favored Class: Ranger
Level Adjust: +2
No one is exactly sure how the Aracislith race came to be. The best guess so far is an experiment, ether gone wrong or right. The face is a mix of feline an reptile, chitin coats the for-arms and tail end. Six spider legs sprout from the back. Six horns sprout from the head. They commonly style their hair ether in a mohawk, braided, on simply left in a tangled mane.
+2 Nat. Armor
+2 Dexterity
+2 Strength
-2 Charisma
Natural Attack: Bite: 1d6, Claws x2 1d4, Tail Sweep 1d6
Venom Bite: Optional on bite, 1d4+con mod, paralyze, DC10+Con to save, 1d4 roll for reuse.
Climb speed: 30, +10 on climb checks.
Spinneret: Can produce up to 100 ft of strong, sticky silk per day, DC 20 strength check to break, DC 15 to un-stick.
Dark Vision: 60 ft.
Racial Skills: Climb, Use Rope, Survival.
Racial Feats:
Regal Heritage - Dragonic ancestry is pronounced in the scales of this Aracislith.
Gain +5 resistance to Element biased on Scale Color. EX: Gold resists Fire, Black resists Acid, etc.