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I've optimized and fixed the design of this head now, for games. Removed over half of the polygons on the low-res version of the model, to make it look as good as possible, but also perform well on most laptops and other machines, I might improve the model a bit more too, making it look smoother.
First! I won't promise anything, I can't say I will make it, but I wish to make this into Fallout 4, and also make it available for easy re-skinning, everything for free of course, as there is way too few Anthropomorphic mods for games these days.
BUT, remember, don't get too exited! I need to put myself a bit into modding for Fallout first, as it's been awhile since I used G.E.C.K. last time.
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axelroo
Large portions of the "white" looks somewhat shadeless which make its it looks fascinating when it overlaps with the brown. Is the eyes texture a noded material or an image? Either way, they look cool.