24 July 2020 at 08:36:33 MDT
What Once was Eden is Book Two of A Ship Called Hope, the prequal trilogy to my Sajani Tails series. The books are part of the Terah game world by Rossi Publishing Games. You can find the print and digital versions of the first book here. The Amazon Kindle version is also available, as well as one for Apple Books. You can search Chaaya Chandra to find me.
Before she rose to be the pirate queen of Terah, Sajani was a rather selfish and uncaring petty criminal. Sent to Rhidayar to go to school, the fifteen year old wants nothing more than to return home to her friends and continue her shadowy lifestyle.
When the chance presents itself, she takes up with an escaped vykati slave and tries to make her way back to Drtithen. What should be a difficult trip quickly turns deadly when the human nation not only mounts an all out assault on the young pair, but also begins to prepare to go to war with Vharkylia.
Notes on the previous installment.
I find it amazing that I can usually (there are some exceptions) write myself into a real pickle and somehow find a way to get out of it. This first stop was like that. I arrived there thinking, "This box will hide them." Just like I'm sure Farleesha was thinking. But when I got to the well I realized that the soldiers there would be smart enough to know there could be someone hiding in the boxes. Sergeant Singh was supposed to only offer some comic relief, but as the story progressed, I saw my way out. The interesting thing though is that this also set me up for later scenes I didn't even know about, so the whole thing ends up looking really planned. Talking to other writers, this is pretty common. It has to do with the mindset: you're looking at everything that's happening and drawing from your own experience. It shows up in small ways: like knowing that dust collects on your mouth when you're going down a dry hillside and will need to be wiped off, to larger things like knowing that after an experience like this, Farleesha is going to be really cautious about putting them back in a box.
It's also why the best advice I can give any writer is to get out there and live! A writer draws on her life experiences constantly and if you haven't been out and about, you have a lot less to work with.
Art (c)2020 Golden Druid Art, LLC and Rossi Publishing Games
Story (c) 2020 Chaaya Chandra and Rossi Publishing Games