..and I am not lying.
I looooooooooooove GLaDOS. I designed her as a human, instead of an android or robot/etc (as I've done before). She must have a really pale skin for being in her lab, under artificial lights, 24/7.
I'm not too sure about that jacket, I wanted it to stay simple but not too simple. I also wanted it to resemble GLaDOS's original design so it doesn't look.. you know, unrelated on her. I'll have to say that I'm quite pleased with this, sure I'll give myself time to improve it if I ever get better ideas, but I hope this is likeable too.
Next time you'll perhaps see Wheatley, too.
GLaDOS and Aperture Laboratories logo © VALVe
Artwork © Bauermaik