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Marco's Attack by Anthonylix09

Marco's Attack

Anthonylix09

this is my character Marco's two strong attack, Ability, and one strongest technique:

Armament Hardening Wild Combined Fist Thrust: A powerful Karate move that uses the fists and strikes the enemies with a rapid and powerful strike all around.

Phantasm Dragon Claw: by created shadow copys to follows his every move and form his hand to make a dragon claw to strike his opponents down multiple times.

Armament Hardening way of the dragon strong claw: ultimate burning Axle - When Marco initiates the technique, he emits a huge amount of energy while his arm and gauntlet are in hardening Armament. After gathering all of this concentrated Energy around his fist — forming a flickering dragon-like aura — he dashes forward at such an extreme speed that the space within the immediate vicinity of the technique is distorted, allowing him to bypass his target's defenses with an powerful punch.

eyes of Answer Talker: The Answer Talker grants the user the psychic ability to know the answer to any question or problem. It is easily identified by the concentric circles in the user's pupils. Not obtained by any ordinary means, the Answer Talker is obtained when a person "dies then returns to life". The Answer Talker can be used for a variety of actions, including, but not limited to, research, training, and combat. user mainly utilize their abilities in combat, where they can instantly learn weaknesses, strengths, special abilities and other useful combat information. As already mentioned, the Answer Talker does not come instantly to anyone as if it were available for everyone. Dufort says that the ability awakens when a human "dies then returns to life". Whether this means a literal death or severe emotional trauma or any of the sort is somewhat unknown.
While it is stated that the Answer Talker can answer any question that the user has, it has been shown that this is an exaggeration; it appears that the user needs to have some sort of visual stimulus in order to gain an effective answer.and it is possible for there to be a situation that has no possible answer (though miracles are not counted among possible answers). Also, the user must focus in order for the answer to come to them; distractions such as pain and concern for others can deter the ability's effectiveness for an inexperienced user. The Answer Talker instatnly tells user the answer to any and every question the might have. For example, if faced with a math problem, whether be multiple digit calculations or unproven theorems. The answer immediately appears in a user head. This ability extends to every possible subject and if applied to medicine, they'll find a way to cure any disease. If user encounters a new tool or computer for the first time, they'll know exactly how to use it.
The Answer Talker gives the user the psychic ability to know the answer to any question or problem. It is easily identifiable by the concentric circles shown in the eyes of the user during use.

The power provided by Answer Talker can be used for a variety of actions, including, but not limited to:

Research: It has been shown in the manga that knowledge immediately granted by the Answer Talker can be used in daily life activities such as: understanding any language or symbology without effort, determine the outcome of any mathematical or physical problem, know in advance the exact location (globally) of any person or thing, get the cure of any disease, and even allows the ability to know the operation and management of any device if it's the first time the user sees it.

Training: The ability can be used when seeking the most effective way to train for each individual, and reveals its user the gifts and hidden abilities of individuals you want. This was done Dufort to prepare in the best possible way to mamodos and human companions who were to battle, so they could wake up in a short time a large number of spells of very high standard and improve exponentially the spells and skills you already possess.

Combat: In full battle Answer Talker users can instantly learn any weakness, strength, special skills and other useful information about the enemy, letting you know the best way to fight him. You can also use the information provided to make impressive combinations with allies that the user just met recently. Similar to the above, if the user makes their team, who earns a new spell during combat, the Answer Talker will let you know what exactly does the spell/techniques before the first launch.

Acquisition

The Answer Talker is not a power that appears as if instantly available to anyone through ordinary methods . Ability awakens whenever a human " dies and then comes back to life ." Although it is unknown whether this refers to a literal death or some severe emotional trauma of any kind .

Limitations

Although it has been said that the Answer Talker can answer any questions that the user has , it has been shown that this is an exaggeration . Apparently the user needs to have some visual stimulation for an effective response ; as demonstrated when user, despite suspecting their existence , could not accurately determine the "Spell of the Left Hand " since a person did not even know the nature. In a similar way to the above User had no idea about the location of the laboratory where he had held , but no tube no problem locating the house. It is also possible that a situation arises that has no possible answer (note that miracles are not counted as possible answers ) . In addition to the above, the user must focus for the answer to come on ; distractions such as pain and concern for others may deter the effectiveness of the ability for an inexperienced user.

Art (c) BudokaiHyuga

Character (c) Speedlix09 Speedlix09

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