This is the first of the FINAL STAGE commissions I'm doing!! Go check the last submission in my gallery for the deets on these if u want one :>
Boss: Rachel
Attack Style: From her wounds she procures pikes made of her own blood, with the ace of spades on their tips, to hurl at the player. The strongest pike emerges from her side, which is always bleeding. Her angelic flightly presence is hard to pin down. Her mantra is that seeing is believing - it is said that before the GAME OVER screen, the player sees death itself.
Speed: Fast
Range: Long
Hits: Light
I utterly love this. Player One doesn't stand a chance. Although with all the other bosses, it does raise the question how they got this far. Tsk! A small detail, is that etymologically Rachel is Ewe. Her last name however is Wulfe.
Nope, I was just stating a small detail not saying you need to change anything. When I was designing her I wanted to play off different contrasting ideas, which was how I ended up with her being a Mouse-Wolf Hybrid; something that survives with something that hunts, someone strong someone weak; she's good but she also doesn't look like someone that'll make you brownies.
Link
kingshit
this is too damn cool