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WanderingRae

WanderingRae

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WanderingRae's Shouts

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    Thanks so much for faving my photo! Lovely gallery you have! ^_^

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    Thanks for the follow :>

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    Thanks for the watch back! :3

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      No problem! You make some crazy cool stuff! :D

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    Thanks a lot :).

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    Thanks so much for the favorite!

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    Whoa, love your stuff! Insta-watch back!

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      Gosh, thank you Migizi! Follow-backs are always a welcome surprise! Your make such wonderful shapes with your character designs. I want to push the shapes in my own art more, but I've yet to be so brave. Still trying to get the hang of normal anatomy and my own artistic process, I suppose.

      You don't happen to have a DA as well, do you?

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        Oh, wow! Such kind words! Honestly, it's more an animation thing to want to play with shapes and see where they can go? You do it in your own way, whether you know it or not and it's slick. Heck, I feel I've gotten very stale lately due to not making many designs or exploring/pushing my own style, but glad I could be of some inspiration! And Yep! I do! It's MIshkedehBizikhe.deviantart :)

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          Glad you enjoyed my comment and that you find my shapes to be so snazzy. :)

          I've noticed that about folks who work closely with animation as well as game design, the focus on shapes. Good shapes make good characters, which makes for good storytelling! :D And even though I don't do animation, I am very keen on storytelling.

          I still enjoy your designs, but I understand the feeling that one's work is stale. I feel the same way about a lot of the art I did in the last year. I actually just finished doing an evaluation of everything in my gallery, what I feel worked well, what didn't, and what I'd like to improve. I hope to apply the new insight to the coming year's projects. Perhaps you could try something similar to help your own progress? :D

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            Shapes subconsciously tell people how to relate to a character, so it's why we're trained in it :) It also makes it easier to animate things if you break them down into more basic things. Fun fact; the animators on Land Before time animated all the characters as just squares and circles, and the clean up artists did the actual final line!

            And yes, self-evaluation and some outside opinion mixed in is always the best :) I know what I want to improve on, it's more finding the time when I'm technically a full time animator working under the guise of being an intern. I'll get to it soon and doing my own drawings more too, hopefully, so I can upload more stuff!

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              Yes, yes they do! Sneaky shapes! I had no idea Land Before Time was animated that way. :o

              Time, it is always in short supply. I didn't know you were a full-time animation intern. That must be a wonderful learning experience! I'm usually pretty busy during the school semesters, myself. I'm only a half-time student, but the studio hours make it more like a full-time thing. And I have a sneaking suspicion that it will only be more busy when I'm finally graduated and working as a full-time artist.

              So, if I may ask, who do you usually turn to for outside opinion on your work?

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                Yep! Learned it from someone who animated on it all those years ago!

                It's...interesting to say the least, haha! It's fun when I'm not putting too much pressure on myself or getting frustrated with a nitpicky part of the programme, kind of thing. And yes, it seems full time artists make it their life and not just a job unlike some other graduates in other fields. I'm partly okay with that, considering I do love it, but I also do have other hobbies, hah!

                I have a mentor who works in the industry too, but I always mention on my profiles I'm open for critique. I think even non-artists or people who are not at the same skill level should have a say in what they think of my work. It's important to me to hear all sides even if I might not necessarily agree, ya know? It's hard when you hit a certain plateau and it's not necessarily a fundamental or foundational thing like anatomy or perspective that's wrong, so I know the feel.

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    Oh wow your work is incredible!

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    You have such a beautiful gallery.

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    Oh and dude thank you so much for the follow back, I am honored! @u@

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    Hihi Thankies for following me too! =3

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    Loved your work!

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    Oh wow, your art is a wonderful mix of great colors, composition, and symbolic backgrounds and effects! I love it! I must watch 83

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      Gosh, thank you so much, Airu! It makes me so happy to know that you notice so many elements of my art. :) And thanks for the watch! ^_^

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        It's kind of rare to find people that do that kind of art anymore, so when I find someone that has such intricate and involved art like yours, I am like YES more please! So much talent in there, totally worth the watch <3

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          Has there been an online decline in art that involves full scenes and symbolism? I suppose that would make sense; there tends to be such a strong emphasis on characters rather than full scenes. It is a shame, really, since a setting can often convey as much or more about a character then the character itself. I have a passion for symbolism, so it is bound to appear in my art. I also love folklore and mythology from around the world, and most of those aren't strictly focused on the characters. How could they be, when so many characters of legend are powerfully linked with specific environments, items, and/or natural forces? Even looking at modern comics, Batman just isn't the same without his shadowy backdrops of Gotham City or the Bat Cave. What would Superman be without his blue skies to fly through? Imagine Spider-man web-slinging his way through a remote forest instead of the tall, bustling buildings of New York. It changes the tone of the character entirely.

          Ah, now I have run away with myself, haven't I? XD Sorry, lol.

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            I totally get what you're saying! I seemed to remember seeing people doing more like, vent art for example, with more metaphorical visuals and symbolism in it, more environments, more surreal backdrops and experimentation. It seems to me like people are starting to settle into this flat, simple, to the point kind of art, and I have fallen victim to that recently, myself. I really want to get back into the meaningful atmospheric stuff like I used to do, but I find myself getting nervous that I can't do it anymore, or that it won't look as good as I want it to, and maybe that's why people don't do it much. Also, lack of ideas is a huge thorn in my side, too. I really admire artists that can push themselves like that and have the inspiration to share their feelings and original ideas through illustrations and compelling subjects.

            There are a few people out there that still do that, and do it very well! But I still think it's become a lot rarer to find than it used to be...

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              (Sorry for the delayed response. ^_^' )

              You shouldn't let worrying get in the way of creating the art you want to, Airu. :3 (Believe me, I know! XD ) I never do as much figure drawing as I ought to, and every time I have to take a figure drawing class, I do start off a bit rusty. It only takes a few tries before I get back into the swing of things, though. Perhaps you could start with a couple of warm-up drawings and then attempt something more ambitious?

              As far as a lack of ideas goes, I used to have that problem all the time. Because of it, I never produced art as regularly as I do this year, and then somehow I wrapped my head around the concept that I could draw whatever I wanted simply because I wanted to. Most of my ideas come from observations of a place or moment in time, or find a basis in whatever I am researching at the time (I do a lot of reading about numerous subjects).

              I was especially keen on learning about foxes when I painted a fox. My jaguar painting (soon to be uploaded) came to me one morning while I was someplace between dreaming and waking. My painting "If A Meerkat Could Fish" was initially just a drawing of a meerkat for someone who likes meerkats. We were fishing together in a game and chatting about many random things, including tin cans. (Note the inclusion of these elements in the illustration.) Finally, I had spent a day near a river where I had observed vivid green plants reflected in the blue-green water of the river. I made a careful observation of the value, hue, and saturation of the water's apparent color to the best of my ability. This, too, found a place in my drawing.

              So! Keep your eyes open, take note of the things that attract your attention frequently (even if they seem unimportant). Learn about things that interest you. They fuel the muse. :) Also, you don't always have to devise the symbolism of a work before you make it. More often, I create the painting and find the meaning in it I as I work. :)

              (Lol, you've got me talking about interesting stuff. It makes me long-winded. Sorry. XD )

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                You bring up some good things to consider! :O Thanks for sharing your process, I think I used to be that way in the past, but I really need to get back into observing things like that and trying to find a place for it in my art! I can see how that kind of inspiration pops up in your illustrations, and I really admire that. But yeah, I'll try to remember what you've said, I think it'll help if I just keep my mind open and active :3 I think it's lack of practicing every day, too, that might be taking a toll on my art. I really miss having figure drawing classes, I used to get so pumped to draw when I had those.

                But yeah, I am glad you had a lot to say! It's always interesting to discuss art, I am glad some people have a lot to say about it!