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FHL Season 4: Preseason, Season Start, Rules, and Simmers by FHL

Welcome players, GMs and fans of the Fantasy Hockey League! I hope you enjoyed the World Championship, and are ready for the upcoming FHL Season 4! With further ado, here are some announcements for the upcoming season.


PRESEASON AND SEASON OPENING

To give players and GMs a warmup before the season started, and to fill the gap, we are to do a 4 game preseason started on Monday October 6th. These games will not be reported on FA, but you can always check results through the Preseason Summary sheet: http://bit.ly/S4PREFHL

The Season itself will start on Monday, October 23rd. Full schedule of the season is available here: http://bit.ly/Sea4Schedule


Rules Additions

As part of the World Championship, there were are a couple items that were tested with success that are to be implemented for Season 4. Any questions and comments on the policies are welcomed.

SECRET LINES

This is a test of a way to solve the “Focus Ninjaing” issue from last season. As we see it, the issue with it had to largely do with that the strategies were too transparent, and thus, lead to people attempting to “tit for tat”. So to solve this:

1)Teams may submit their lines directly to the simmers from a separate google document. These lines must use the same format as on the team page(like so: https://docs.google.com/spreadsheets/d/1hwkiw5nSam4dE6g30jcMu_BntODvIaNIlLH-MSpaTjM/edit#gid=0 ) Teams must also follow standard line rules.

2)Should a team not submit a line to the simmer before the deadline, the Simmer will use their “Default” lines listed on the Master Sheet Team Page

3)Under no circumstances can a Simmer sim a game before the deadline unless he has been given clearance by both teams.

CHANGES TO PERK NOMENCLATURE

To make it easier to identify players with the game altering perks, a dash and abbreviation is going to be added to their names

The abbreviations are as follows

SLY - This player has the Slyness Perk, and cannot cause a penalty within the last 5 shifts of the period. Any penalty result within that time is counted as a miss.

SLY+ - This player has the Slyness Perk and is a Fox, and cannot cause a penalty in the third period. Any penalty result within that time is counted as a miss.

TOMS - This player has the Team on My Shoulder Perk, and gets an additional shot during the third period. After the 9th shift of the third period, roll an additional shift for each line with a TOMS skater, counting only the shot results of that skater. If game is one sided at time of shot it is the simmers discretion to take it.

TOMS+ - This player has the Team on My Shoulders Perk and is an Equine, Cervid or Beast, and gets an additional shot during the third period and first overtime, should the overtime not end beforehand. This is the same process as TOMS, except the player also gets an additional shot after the ninth shift of overtime. If game is one sided at the end of the 3rd period it is the simmers discretion to take the shot.


Looking for more simmers

At the current time, we are looking for a couple more simmers to help with simming games this season. If you are interested in helping us with that, and earn a bit of EXP for the help, note us here, or contact :iconKenku: and we will see if we can get you trained and on the Active Sim list as soon as possible.

FHL Season 4: Preseason, Season Start, Rules, and Simmers

FHL

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