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Gersh durnit. by technicolorpie

I wanna do a webcomic but know I can't count on myself to keep up with it. Or even start it.

Why must I be so lazy. Other schlubs have kept mediocre webcomics going for decades!

Gersh durnit.

technicolorpie

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    Same here

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    I kinda wanted to write a counter to the most common advice given to wannabe webcomic artists is "Just Start Already!" as that's how most comics die(d) out faster(er). There just seems to be this massive pressure put on people to publish as soon as they've done strip one or have a page of script work done, which just adds more pressure.

    I managed to compile a list of things from a UK Comic Publisher that I've adapted for my own needs just to outline what's needed before you could 'start'. https://docs.google.com/document/d/14V5WoMxPOAbOupRmSHJ0R1fgvMi8cJSsQyUxMdpEh9k/edit?usp=sharing Pre-Development is my favourite art term at College. The advice rarely ever is on proper time and project management but just 'learn by doing' which usually goes by experience is it's own teacher, but rarely ever is it a sufficient teacher (or if it's even qualified, I think it's forged/ordered it's own credentials.) Webcomics can be massive endeavors, and the more you do it the more people tend to cut corners, hands and bodies out of the frame; and the less time people spend in thinking through their really terrible story ideas.

    I've spent an inordinate amount of time on hate-tumblrs and Bad Webcomics Wiki sites just to find out how other people inevitably fuck up continually, if not collectively. It's those kinds of highly analytical sites that tease apart every tiny detail to the most boring of plot holes that make comics like 'Jack' the greatest thing for internet art tuition and writing direction for how not to approach subject matter.

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      Yeaaah I've thought of a lot of these things.

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    I'm here to bounce ideas if you want.

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      Oh it's not the ideas I have trouble with. It's drawing them.

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        My low-stress solution has been to say, "fuck the format" and not worry about consistency.

        Or do these have plot?

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    I've already had two failed attempts at doing weekly webcomics! It's hard to keep up with it.

    (thanks for the encouraging words, Rush)

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    If you need ideas, how about a duo playing video games? You could like, do parodies in the games themselves or just have the characters comment on the games as they play.

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    Yeah, I have similar problems.

    All I do is think about the comic, and plan the comic, and work on drawing characters for the comic... but I can't bring myself to tape the bristol to the drafting table and making the comic. XD

    Then I guilt trip myself for not making the comic, and I whine about it on the internet until people grow tired of my wishy-washy ways.

    I can't do things without being inspired... like a vivid image comes to mind and you're shouting like Kelso just came up with a wacky scheme!

    I used to think it was lack of fan support, but I had that and I still got depressed and gave up the first issue.

    AUNNO some peoples they can make the comix others they just mope and cry n shit.

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    Try being really, really mediocre. Like, Penny Arcade mediocre. Then it will be easy because you can post no comics for six months and everyone will forgive you for it.

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    I had a small trial on Coolape but something wasn't quite right, maybe my drawings don't have the consistency for comics.
    Beginning to contribute to Reaper High now.

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    Maybe you can try what I did. I just decided I wanted to do a comic and jump started with by committing myself to do one every day for a week, even if it was sloppy. I think it helped cement it for me. I kind of felt like I was letting other people down if I didn't actually do a page a week, but it's okay after all. In the production notes I made it clear that I may totally lose interest, but maybe not.