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Status update for October by Mircea

There are quite a few things I need to catch up on. Last month was both a busy and uncertain month, so I didn't have the time and energy to post another status update.

To start from the beginning: The presentation for my 3 RPG games currently in development has just completed. In case you missed it, grab the 5$ or 10$ tier and let me know what you think of what I've done so far! I'm continuing to program those games alongside my animation projects, and may post new sneak peeks from time to time. It will take a good while until they're ready for a beta release in any case.

Now for some good news: I just installed the video card I received from a very wonderful being, who decided to help me when I explained the issues I was having with the old one. I upgraded from my Gigabyte R7 370 to an XFX R9 390. While unfortunately I still don't have GPU (OpenCL) rendering in Cycles for Blender, the system freezes seem to be gone: My computer no longer appears to lock up when running most 3D engines!

This means that as of today, I'm able to start working on Vore Tournament once more. I took a break for other reasons too, but didn't hurry to get back to it as any test risked locking up my computer and prompting a hard reset. Now that this is fixed and I can run Xonotic without danger, I can freely resume development on VT and slowly work toward the 2.0.1 release.

The same people who offered this lovely video card also helped bail me out on Patreon. I'm now back to +400$ and saved from being in yet another terrifying position! Since the 400$ goal was thus reached for this month, I shall also keep my promise of releasing the sources for my Point of no Return series in the coming weeks, stay tuned for that as well.

In the meantime, I'm struggling to finish this year's animation. It's slowly getting there, but with still no GPU support rendering alone is expected to take 2 months. Sneak preview renders of this project will be posted this month on Patreon. At the same time I need to work on things I've promised to other people, alongside the website for my ISP and his company, plus another project outside of Patreon (I'll present that one later down the road). I'm working from day to night at this point, and despite feeling that my head is going explode I'm hopeful I can finish this year's goals on time now.

Status update for October

Mircea

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