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Nintendo has (finally) learned their lesson! by BlazRtheDragon

Welcome to the Daily Dragon Tab. I'm BlazR, your #1 official host within this post, bringing you the latest news and discussions, as well as upcoming info, events, media and other content based beyond the real world and anywhere else in between!

While I may have to save my historical take on one of Nintendo's failed consoles that deserves to be hated on the day before we all do the Odyssey together, I have made an interesting discovery! Nintendo just made their mistakes about the Wii U, and are planning to listen to what the fans would say. After five years of suffering through a series of controversial excuses that were against the hardcore gamers, the reason why Nintendo wanted to avoid being caught up by the legacy's rule is because they want to cater a series of hardcore gamers and 90's kids that wanted to see something more radical than ever. Bill Trinen and Doug Bowser, veterans of Nintendo of America, have commentated their thoughts about the departure from ignorance to being correctly responsive.

Trinen: When you're coming off the launch of the Wii U system, and then your next hardware system is Switch, it's a challenge to know how many we should be ordering. What is the demand gonna be? If you look at the Wii U hardware system, just the system menu itself — the time that it took to boot that system up, to get into gameplay — was something that was a frustration for a lot of players early on, and actually became a hindrance.

Bowser: It's three button clicks and you're into the fun, so it's a really accessible menu.

Trinen: With Switch being something that you can take with you, it made it really important that you could play it instantly. That to me is an example of a direct lesson from the Wii U era, where Nintendo said, 'That's something we're gonna zero in on and make a dramatic improvement on.'

Bowser: We had a glut [of game releases] up front, and then kind of went dry for quite some time. From a first-party perspective at least, we were very intentional and deliberate about Switch. We launched with 'The Legend of Zelda: Breath of the Wild,' which obviously was incredibly successful, drove hardware, and brought a bunch of new people into the franchise. And then followed that with 'Mario Kart,' straight through the series of games we've released since then. That's been a really important lesson that we've applied that seems to have worked. Our goal is to delight our players; we want people to have access to our hardware, to our content, and have great experiences. So we actively read the market and try to understand what those trends are, and make sure we're adjusting accordingly. We are responding. We're listening.

Since the worldwide launch of the Nintendo Switch, it was already met with positive reception. You can always tell by the fact it had a weak lineup of games. But Breath of the Wild stands out as a staple for epic explorations! And, if you want, you can include Super Bomberman R! on this list. I have never even bought a Bomberman themed game that's retailed, but I hope to see what goes on for the gameplay!

Fun Fact: The Legend of Zelda: Breath of the Wild was unveiled at E3 2016, and it was met with critical acclaim, prior to Nintendo winning the show with only one title involved. Wow! What a shot.

As usual, the Wii U has been discontinued on the 31st January, but I won't be sharing my historical point of view just yet! Come on the 26th October and prepare for the intensive seriousness.

What did you all think of their comments? Are you planning to share your request of what YOU'D like to see appear in the world of Nintendo? Wanna predict something? What kind of content would Nintendo like to do for you? Leave a comment down below, and I'll check 'em out! :D

That's all I have for today. Until next time, see ya later! ;)

Nintendo has (finally) learned their lesson!

BlazRtheDragon

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    I just want a Switch PERIOD QwQ shakes penniless fist