I've been neglecting to upload this for a while now! Been sort of busy and this isn't the absolute final version of this piece.
Most of this was a test using Substance to do texturing with, which seems to work quite well, though I don't think I'd ever rely on it fully for texturing jobs. As nice as it is, it's also somewhat of a pain at times.
Some issues with this piece I need to address:
-lack of foliage
-bricks in far building are far too big
-more clutter on ground (gum wrappers, etc)
-make things less flat
-fix exposure on whites
Poly count is the same as it is in the other image of this - approx 14,000. I'll post a wireframe sometime soon.
Link
Dark Violet
Oooh, this is looking real nice. Any plans on what you're going to be using the final product for, or just going to leave it as a nice alleyway?