Commission piece for Artyeen.
A scene that has happened to us before.
Observation, patience, and the ability to go "Nope. That full level worth of souls doesn't matter, I can just grind more later. Next time, I homeward bone after the boss." without exploding in rage.
Also, the willingness to accept that the designers made everything beatable, but difficult, with weapon and armor effectiveness factored in as part of the gameplay.
Link
Pathfinder
Some one playing Fortnite.